Releases: makeecat/Peng
Releases · makeecat/Peng
v0.5.4
What's Changed
- update deps by @makeecat in #14
- update deps and msrv by @makeecat in #15
- add max_render_threads config to thread num for render_depth by @makeecat in #17
- add dependabot, add flag for CI by @makeecat in #18
- Bump peaceiris/actions-gh-pages from 3 to 4 by @dependabot in #19
- Bump actions/checkout from 2 to 4 by @dependabot in #20
- change dependabot to weekly by @makeecat in #21
- [FEAT] add typos check / cache to CI by @makeecat in #23
- [chore] update rerun to 0.22.0 by @makeecat in #26
- Implemented QP trajectory planner for Trajectory Planning by @PranavNedunghat in #27
- [CHORE] fix docs related to QPPolyTraj by @makeecat in #28
- [CHORE] bump 0.5.4 by @makeecat in #29
New Contributors
- @PranavNedunghat made their first contribution in #27
Full Changelog: v0.5.3...v0.5.4
v0.5.3
What's New
- Optimization of Efficiency by @makeecat in #6
- add rerun textlog by @makeecat in #8
- Fix acceleration reading from IMU by @makeecat in #10
- [Refactoring] depth_buffer | log_depth_image | log_pinhole_depth by @makeecat in #11
- add use_multi_threading for log_depth_image by @makeecat in #12
- v0.5.3 Optimization of Depth Rendering by @makeecat in #13
Breaking Changes
- Rename pinhole_depth to log_pinhole_depth and Change API: use &cam instead of separate camera data
- Change API of log_depth_image: use &cam instead of separate camera data
New Contributors
Full Changelog: v0.5.2...v0.5.3
v0.5.2
v0.5.1
What's new
- [Breaking] render_depth does not rely on the condition of use_rerun
- add multithreading option for depth rendering
- optimize random number generation, use a rand_chacha::ChaCha8Rng for fast rng
- exclude assets and GitHub-related md from release
Full Changelog: v0.5.0...v0.5.1
v0.5.0
What's new
- add render depth option, you can disable depth rendering if use_rerun is true
- [Breaking] change frequency type from float to integer
- [Breaking] change API of update_planner, adding simulation frequency into the argument
- change planner schedule step unit from simulation step to millisecond.
- fix blog post link
Full Changelog: v0.4.1...v0.5.0
v0.4.1
What's new
- update demo gif
- add examples and tests
- add opt flag for debug build by default
Full Changelog: v0.4.0...v0.4.1
v0.4.0
What's new
- Improve docs coverage rate
- [Breaking] use access_bias_std, gyro_bias_std instead of bias_instability for bias drifting parameter
- Add obstacle velocity bounds and radius bounds in configuration
- Change visibility of most API to public
Full Changelog: v0.3.3...v0.4.0
v0.3.3
What's new
- Improved obstacle avoidance planner to avoid aggressive motion
- Wrapped is_finished trait with error handling
Full Changelog: v0.3.2...v0.3.3
v0.3.2
What's new
- add a use_rerun flag to enable/disable rerun logging
- simplify the rerun spawn
Full Changelog: v0.3.1...v0.3.2
v0.3.1
What's new
- add logging
- change format of config yaml
Full Changelog: v0.3.0...v0.3.1