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Henry de Jongh edited this page Feb 25, 2023
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Invisible entities that affect the game, such as triggers, math counters and more.
Logic Components | Terminology | Programming | External Components | |
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Logic Animator | Activator | Custom Logic | Reactive Dynamic Light |
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Logic Auto | Caller | Custom Inspector | |
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Logic Branch | Delay | Use Key | |
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Logic Case | Target | ||
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Logic Collision Pair | User Inputs | ||
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Logic Compare | |||
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Logic Counter | |||
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Logic Destroy | |||
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Logic Filter | |||
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Logic Group | |||
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Logic Instantiate | |||
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Logic Log | |||
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Logic Move Linear | |||
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Logic Relay | |||
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Logic Timer | |||
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Logic Trigger | |||
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Logic Unity |