Skip to content

Releases: Codas/foundryvtt-performance-hacks

v0.2.2

09 Jul 13:42
Compare
Choose a tag to compare
  • Fix blank canvas after deleting a token

v0.2.1

09 Jul 13:08
Compare
Choose a tag to compare
  • Fix token ui elements being drawn when token itself should be invisible

v0.2.0

09 Jul 11:09
Compare
Choose a tag to compare
  • New setting! Optimize Token UI Render Batching. Has the same impact as the old
    Optimize Interface Clipping option, but is more generall applicable,
    performant and does not require as many hacks and workarounds.
  • New setting! Cache Token Effects. This enables texture caching for token effect
    icons and improves the batch rendering.
  • Remove Cache Token Nameplate setting. It turns out text rendering can be efficiently
    batched on its own.
  • Remove Optimize Interface Clipping setting as the new Token UI Render Batchinging setting
    is a much cleaner solution and just as fast and with fewer problems.
  • Add German localization.
  • This module should now work for all systems and was for PF2e and D&D 5e specifically.

v0.1.2

08 Jul 12:44
Compare
Choose a tag to compare

0.1.2

  • More fixes for errors that might result in a black canvas.

v0.1.1

08 Jul 08:46
Compare
Choose a tag to compare
  • Fix token dragging sometimes rersulting in a black canvas.

v0.1.0

05 Jul 19:45
Compare
Choose a tag to compare

Initial Release!

  • Provide settings to activate or disable certain performance hacks in foundry.
  • All settings are enabled by default