Releases: Codas/foundryvtt-performance-hacks
Releases · Codas/foundryvtt-performance-hacks
v0.11.0
- Simplify animated lights optimizations
- Improve quality of noise textures
0.10.6
- Make spritesheet based control icon drawing less intrusive to other modules
v0.10.5
- Make custom render scale settings menu available to non-gm users
v0.10.4
- Fix radial gradients in dynamic tokens when using spritesheets for subject textures in v12
- Update german translations
- Update polish translations (thanks @Lioheart)
v0.10.3
- Fix setting defaults and v12 issues
v0.10.2
- Fix application templates not being included in module package
v0.10.1
- Fix styles not being included in module package
v0.10.0
- Add reduced render scaling option for lighting passes.
- By default, only illumination and darkness effects are rendered with reduced resolution. This should have no visible impact at all as illumination effects don't have detailed features at all.
- Tweak noise textures for improved fidelity
- Add option to disable blurred window backgrounds in Application V2
v0.9.2
- Update polish translations (thanks @Lioheart)
- Improve noise textures fidelity and size
- Add optimized light shaders for black hole, roiling darkness, and light dome animations