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Releases: Codas/foundryvtt-performance-hacks

v0.5.1

23 Jul 11:59
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  • Add support for barbrawl module
  • This module now requires libwrapper to be installed

v0.4.0

18 Jul 16:06
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  • Batch tokens with dynamic token ring together to minimize draw calls in void mesh drawing phase
  • Fix typos in readme and english translation

v0.3.7

17 Jul 20:24
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  • Add french translation. Thank you @Dolgrenn!

v0.3.6

17 Jul 20:20
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  • Add polish translation. Thank you @Lioheart!

v0.3.5

17 Jul 17:45
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  • Update module compatibility fields

v0.3.4 - Prime Performance

17 Jul 13:37
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v0.3.3

13 Jul 18:11
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  • Fix token hp bar resolution not scaling based on performance setting

v0.3.2

13 Jul 15:40
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  • Fix Token effect caching being enabled even for dorako UX radial token hud, leading to lower than expected fidelity.
  • Make texture cache resolution depend on performance setting. Increases fidelity on medium and maximum settings.

v0.3.1

10 Jul 14:54
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  • Enable culling when rendering children in batches

v0.3.0

10 Jul 13:52
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  • More intelligent batching by grouping tokens in sets of token that don't overlap with eachother