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@coldenate coldenate commented Mar 7, 2025

Fixes #6

Add logic to handle the 'Practice later' page specifically and ensure the 'B' button works correctly without requiring an additional click.

  • src/widgets/gamePadQueueHandler.tsx

    • Add isPracticeLaterPage state to track if the current slide is the 'Practice later' page.
    • Update fetchCardSlide function to set isPracticeLaterPage when the slide is 'PracticeLater'.
    • Modify showAnswer and rateCard functions to include checks for isPracticeLaterPage.
  • src/widgets/funcs/checkNonCardSlide.ts

    • Update checkNonCardSlide function to include a check for the 'Practice later' page.

For more details, open the Copilot Workspace session.

Summary by CodeRabbit

  • New Features
    • Enhanced slide navigation so that the dedicated “Practice Later” page is now treated differently.
    • Improved gamepad control logic to prevent regular card actions when interacting with the “Practice Later” section.
  • Tested

Fixes #6

Add logic to handle the 'Practice later' page specifically and ensure the 'B' button works correctly without requiring an additional click.

* **src/widgets/gamePadQueueHandler.tsx**
  - Add `isPracticeLaterPage` state to track if the current slide is the 'Practice later' page.
  - Update `fetchCardSlide` function to set `isPracticeLaterPage` when the slide is 'PracticeLater'.
  - Modify `showAnswer` and `rateCard` functions to include checks for `isPracticeLaterPage`.

* **src/widgets/funcs/checkNonCardSlide.ts**
  - Update `checkNonCardSlide` function to include a check for the 'Practice later' page.

---

For more details, open the [Copilot Workspace session](https://copilot-workspace.githubnext.com/remnoteio/remnote-gamepad/issues/6?shareId=XXXX-XXXX-XXXX-XXXX).
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coderabbitai bot commented Mar 7, 2025

Walkthrough

The changes adjust the logic handling specific slide types in two modules. The checkNonCardSlide function now excludes the string "PracticeLater" from being considered a valid non-card slide. Meanwhile, the GamepadInput component in the gamepad queue handler introduces a new state variable to track if the current page is "PracticeLater". This state is used in conditional checks within functions that show answers and rate cards, and it is added as a dependency in related useEffect hooks.

Changes

File Change Summary
src/.../checkNonCardSlide.ts Modified the return logic in checkNonCardSlide to exclude the string "PracticeLater" by adding an extra condition.
src/.../gamePadQueueHandler.tsx Introduced a new state variable isPracticeLaterPage in GamepadInput, and updated the showAnswer and rateCard functions along with relevant useEffect dependencies to factor in this state.

Sequence Diagram(s)

sequenceDiagram
    participant U as User
    participant G as GamepadInput
    participant F as fetchCardSlide

    U->>+G: Trigger gamepad input event
    G->>+F: Call fetchCardSlide()
    F-->>-G: Return current slide type
    alt Slide equals "PracticeLater"
        G->>G: Set isPracticeLaterPage = true
        Note right of G: Skip showing answer/rating card
    else
        G->>G: Set isPracticeLaterPage = false
        G->>G: Proceed with showAnswer & rateCard logic
    end
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Poem

I'm a little bunny with code in my paws,
Hopping through logic without any flaws.
"PracticeLater" now has its own special place,
Guiding our functions with gentle grace.
I twitch my nose as the changes shine bright,
Coding with joy from morning to night!
🐇 Happy hopping in this land of light!


📜 Recent review details

Configuration used: CodeRabbit UI
Review profile: CHILL
Plan: Pro

📥 Commits

Reviewing files that changed from the base of the PR and between 881f1f3 and 0f26fe3.

📒 Files selected for processing (2)
  • src/widgets/funcs/checkNonCardSlide.ts (1 hunks)
  • src/widgets/gamePadQueueHandler.tsx (5 hunks)
🔇 Additional comments (5)
src/widgets/funcs/checkNonCardSlide.ts (1)

5-6: Good implementation for handling the 'Practice later' page

This change correctly modifies the checkNonCardSlide function to treat the 'PracticeLater' slide differently from other non-card slides, which aligns with the special handling implemented in the gamepad queue handler.

src/widgets/gamePadQueueHandler.tsx (4)

30-30: Good addition of state to track 'Practice later' page

The new state variable properly tracks when the current page is a 'Practice later' page, which is essential for the special handling implemented in this PR.


60-61: Correct implementation for detecting 'Practice later' pages

This addition to fetchCardSlide appropriately sets the state based on the current slide type, enabling special handling for 'Practice later' pages.


115-121: Proper update to prevent showing answers on 'Practice later' pages

The condition in showAnswer now correctly checks isPracticeLaterPage to prevent showing an answer on 'Practice later' pages, which don't have answers to reveal. The dependency array is also updated appropriately to include the new state.


134-147: Good implementation for handling card rating on 'Practice later' pages

The condition in rateCard now correctly allows rating cards when on a 'Practice later' page, even without revealing an answer first. This addresses the core issue described in the PR objectives by allowing the 'B' button to work properly without requiring an extra click. The dependency array update is also correct.

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@coldenate coldenate requested a review from Copilot March 26, 2025 22:39
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Pull Request Overview

This PR fixes the "Practice later" button issue by implementing dedicated logic for the Practice Later page and ensuring the gamepad's "B" button functions correctly without needing an extra click.

  • Added isPracticeLaterPage state tracking in gamePadQueueHandler.tsx.
  • Enhanced the fetchCardSlide, showAnswer, and rateCard functions to respect the Practice Later page.
  • Updated checkNonCardSlide.ts to return false for a "PracticeLater" slide.

Reviewed Changes

Copilot reviewed 2 out of 2 changed files in this pull request and generated no comments.

File Description
src/widgets/funcs/checkNonCardSlide.ts Added a check for the "PracticeLater" slide to filter out non-card slides appropriately.
src/widgets/gamePadQueueHandler.tsx Introduced isPracticeLaterPage state and updated functions to correctly handle the Practice Later page.
Comments suppressed due to low confidence (2)

src/widgets/gamePadQueueHandler.tsx:29

  • The setter function name 'setIsCardSlide' does not clearly match the state variable 'isNonCardSlide'. Consider renaming it to 'setIsNonCardSlide' for consistency.
const [isNonCardSlide, setIsCardSlide] = useState(false);

src/widgets/funcs/checkNonCardSlide.ts:5

  • [nitpick] Consider abstracting the magic string 'PracticeLater' into a well-named constant or enumeration to improve clarity and maintainability.
const practiceLaterPage = 'PracticeLater';

@coldenate coldenate marked this pull request as draft March 31, 2025 15:58
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