Implement Audio playback #41
Merged
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This PR adds audio playback to the emulator. It works by adding an
audio_pattern_buffer
that is 16 bytes long. The 16 byte pattern is then converted into a 128-bit array, by taking each bit of the pattern and generating either a 0 or a 1. The array is then resampled so that it matches the playback frequency of Pygame's mixer. This PR closes #32