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Oleg Ovcharenko

Python/Django developer




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๐Ÿ›  Latest project

Most recently I have worked on developing inhouse league system for Dota 2 communities:

  • Django as a backend for league logic (stats for players and matches; custom team balancer to produce fun and competitive matches);
  • discord.py for Discord integration, providing a bot for admins to control their league and for players to join league matches, query stats, etc.
  • dota.py for Dota 2 integration, providing fully automated lobby bots to host league matches, featuring player invites, ability to vote for our custom or manual team balancing, setting different game modes, dealing with banned players, etc
  • first hosted on OpenShift, now on Oracle Cloud.

Before that:

  • EU4 WinXP fix (2015-2018) - A small util to patch Europa Universalis 4 and some other new games to work on Windows XP. (C++)
  • hackerrank_tools (2014-2016) - a tool to keep a track of most successful bots for HackerRanks' Game of Life bot challenge, download replays data and run these replays using custom visualizer. Was hosted on OpenShift, no longer alive. (Python/Django)

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