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1.9.1 #251

Merged
merged 120 commits into from
Feb 16, 2025
Merged

1.9.1 #251

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b9549c7
Duna Fixes
DrDudelsack Jan 11, 2025
e85549f
Androphagia Enhancements
DrDudelsack Jan 11, 2025
e247f77
duna desc fix and sparta desc tweak
LinkLuver Jan 11, 2025
fe7a1c0
fixing Etruscan heritage loc
zorgoball Jan 11, 2025
339293d
Merge branch 'dev' of https://github.com/SnowletTV/Invictus into dev
zorgoball Jan 11, 2025
54f4e10
IGK Fix
DrDudelsack Jan 12, 2025
25d6267
Phoenicia Tweaks
Two-Coops Jan 13, 2025
130100c
Typo fixes
Two-Coops Jan 13, 2025
96ec174
Slight seasonal food tweak
SnowletTV Jan 14, 2025
5f20939
Feedback from Turdetanian 02
Tudhaliya Jan 15, 2025
94bdaff
Feedback and Bug fixing
Tudhaliya Jan 15, 2025
dbd7904
Update to the Turdetanian Coalition
Tudhaliya Jan 15, 2025
de893de
Feedback Update to Turdetanian Coalition Event Chain
Tudhaliya Jan 16, 2025
44eab2d
some updates, corrections for the ger loc
Dieti-filius Jan 16, 2025
88f4356
small update ger loc
Dieti-filius Jan 17, 2025
072b1f6
Blocking Access to Arseka Missions while rework
Tudhaliya Jan 17, 2025
df8786e
Tudhaliya: "I can't do it because I'm out of city, but please, if som…
Anbeeld Jan 17, 2025
ccd1418
further updates of the ger loc
Dieti-filius Jan 17, 2025
669ec67
Account for Hellespontine
SnowletTV Jan 18, 2025
13a57ae
Fezzan and Phoenicia fixes
Two-Coops Jan 18, 2025
4e750f0
updated ger loc decisions
Dieti-filius Jan 19, 2025
ce610a5
further updates of the ger loc
Dieti-filius Jan 19, 2025
b7cea3d
Phoenicia bypass fix
Two-Coops Jan 21, 2025
3f7e019
loc for CANCEL_subject_colony_NEWDESC
Two-Coops Jan 21, 2025
ffafa3d
Minor IGK Fixes
DrDudelsack Jan 21, 2025
32759db
Form Phoenicia Normally
Two-Coops Jan 22, 2025
f8b4a50
updated ger loc heritage
Dieti-filius Jan 22, 2025
e844fdf
further updates on the german location
Dieti-filius Jan 23, 2025
87b40f4
Additions to 2º Turdetanian Tree
Tudhaliya Jan 23, 2025
69b3f17
Adding feedback to 3th Turdetanian Mission
Tudhaliya Jan 23, 2025
6143e34
corrected encoding
Dieti-filius Jan 24, 2025
67061cd
Cyprus Government Changes
Two-Coops Jan 24, 2025
63824f6
Merge branch 'dev' of https://github.com/SnowletTV/Invictus into dev
Two-Coops Jan 24, 2025
dbe3d8f
Small fixes to 2º Turdetanian
Tudhaliya Jan 25, 2025
f7fad40
added veneto missions, unfinished
Dieti-filius Jan 25, 2025
2802a69
added autotranslated files which where missing
Dieti-filius Jan 25, 2025
3a0c415
added further missing locs for the deities, uralic + jainiism are all…
Dieti-filius Jan 26, 2025
78f4c12
further content of the ger loc, in need of further corrections except…
Dieti-filius Jan 26, 2025
394f90c
added missing spanish missions, in need of further corrections
Dieti-filius Jan 26, 2025
f7009f2
Idiot proofed "Winds of Change"
Two-Coops Jan 26, 2025
3266726
Balance Fixes
Tudhaliya Jan 26, 2025
4060f46
Update me_turdetania_02_heirs_tartessia.txt
Tudhaliya Jan 26, 2025
873e3ce
very minor loc fix
olivenkranz Jan 26, 2025
b76c03c
Small tweaks related to mil xp
SnowletTV Jan 27, 2025
bc3b335
Minor ideas improvement for AI
SnowletTV Jan 27, 2025
c5edf2f
Small experience decay nerf
SnowletTV Jan 27, 2025
ef8181f
More XP gain from battles
SnowletTV Jan 27, 2025
d042e7a
Tweak AI's willingness to Drill
SnowletTV Jan 27, 2025
ad726a6
Merge branch 'main' into dev
SnowletTV Jan 27, 2025
978f073
Revert "Small experience decay nerf"
SnowletTV Jan 27, 2025
77444ac
Refixing these
SnowletTV Jan 27, 2025
512b2ef
Unit experience tweaks
SnowletTV Jan 27, 2025
1b8b186
Add global start experience to decentralized tribes
SnowletTV Jan 27, 2025
19e7938
Move modifiers to is_tribe
SnowletTV Jan 27, 2025
ad3ab3b
Added slower experience decay to tribes
SnowletTV Jan 27, 2025
c461174
further updates on the german localization
Dieti-filius Jan 27, 2025
bd08286
Balance and flavor for XP
supermash Jan 28, 2025
d68412a
commentary from change
supermash Jan 28, 2025
03eddd6
Revert "commentary from change"
supermash Jan 28, 2025
a674673
Revert "Balance and flavor for XP"
supermash Jan 28, 2025
a5399e5
Revert "Added slower experience decay to tribes"
supermash Jan 28, 2025
0d51b93
Revert "Unit experience tweaks"
supermash Jan 28, 2025
323643d
Revert "More XP gain from battles"
supermash Jan 28, 2025
8d18541
revert change
supermash Jan 28, 2025
ca4cd68
Revert "revert change"
SnowletTV Jan 28, 2025
c9e4d4d
Reapply "More XP gain from battles"
SnowletTV Jan 28, 2025
630a8c5
Reapply "Unit experience tweaks"
SnowletTV Jan 28, 2025
1125cd7
Reapply "Added slower experience decay to tribes"
SnowletTV Jan 28, 2025
5a6900b
Reapply "Balance and flavor for XP"
SnowletTV Jan 28, 2025
a2092e1
Reapply "commentary from change"
SnowletTV Jan 28, 2025
3aa41c2
Revert "commentary from change"
SnowletTV Jan 28, 2025
ec93b62
Revert "Balance and flavor for XP"
SnowletTV Jan 28, 2025
7c57998
a little flavor with ai difficult choice
supermash Jan 28, 2025
6538fc6
replaced out of date files of the german loc, updated some files's co…
Dieti-filius Jan 28, 2025
f8f40f6
Inventions (#249)
Anbeeld Jan 30, 2025
743c207
Buildings (#250)
Anbeeld Jan 30, 2025
7bba1a3
Fixed weird error spam
Anbeeld Jan 30, 2025
a4cc4a4
Added some unconditional priorities to research efficiency inventions…
Anbeeld Jan 30, 2025
0166033
Raised weights for research efficiency trees
Anbeeld Jan 30, 2025
383efe5
Added logic to build mega-port
Anbeeld Jan 30, 2025
e6aa306
Ebro Flag
Two-Coops Jan 31, 2025
10def7b
Countries now want a certain amount of mega (level 3) and giga (level…
Anbeeld Jan 31, 2025
ff16699
Any country with tier 3 ships will want 1 mega port; tier 4 ports now…
Anbeeld Jan 31, 2025
e082d3b
Apparently putting some triggers into values by mistake will silently…
Anbeeld Jan 31, 2025
a86ee31
More removal of unneeded ports
Anbeeld Jan 31, 2025
1ad3adb
micro fix
supermash Jan 31, 2025
c306494
Merge branch 'dev' of https://github.com/SnowletTV/Invictus into dev
supermash Jan 31, 2025
5a24fd8
Small rebalance
Anbeeld Jan 31, 2025
8b0c425
Always build Court of Law if limited to citizen
Anbeeld Feb 1, 2025
65a043e
Invention rebalance and improved conditions
Anbeeld Feb 1, 2025
5610a28
Fixed dependency on root scope
Anbeeld Feb 1, 2025
73c2d21
Renamed files
Anbeeld Feb 1, 2025
444a077
Invention rebalance
Anbeeld Feb 2, 2025
69def0a
Removed unneeded owner checks
Anbeeld Feb 2, 2025
7cd7923
Baltia Fix
DrDudelsack Feb 2, 2025
cb23179
Adjusted invention weights and conditions
Anbeeld Feb 2, 2025
ad2ebfa
Added a new algorithm for AI city founding
Anbeeld Feb 2, 2025
30b76cd
Tylos flag
derekmarktroopon Feb 4, 2025
6c05600
started updating ger loc diadochi flavor
Dieti-filius Feb 9, 2025
ee082ba
further updates and correction on the ger loc diadochi flavor
Dieti-filius Feb 10, 2025
b7e0322
Phoenicia Fixes
Two-Coops Feb 11, 2025
f9d95b7
Non-tribals can now always have at least 1 city
Anbeeld Feb 12, 2025
3df378f
Fixed incorrect < instead of <=
Anbeeld Feb 12, 2025
8f7a2f3
Performance improvements and small fixes
Anbeeld Feb 12, 2025
efc5dda
Mega ports num now depends on coastal territories, mega and giga have…
Anbeeld Feb 12, 2025
9bcd19d
Increased discipline priority
Anbeeld Feb 12, 2025
2252ff3
Prohibited to delete buildings during the war and added granary condi…
Anbeeld Feb 12, 2025
4679b16
Reworked port conditions to allow for >1 port per state
Anbeeld Feb 12, 2025
2df160c
Fixed plus 1 being not so plus 1
Anbeeld Feb 12, 2025
23eda34
Small fixes
SnowletTV Feb 14, 2025
e580bfd
More fixes
SnowletTV Feb 14, 2025
80c4cae
More fixes + undo my bork
SnowletTV Feb 14, 2025
fbfeb15
Move this
SnowletTV Feb 15, 2025
437a397
Merge branch 'dev' of https://github.com/SnowletTV/Invictus into dev
SnowletTV Feb 15, 2025
0149de7
ROM Empire color options event
peterson2137 Feb 16, 2025
c4a6018
Higher prio on Auxiliary Recruitment if has Proscribed Canon
Anbeeld Feb 16, 2025
f44a14b
Small fix to dhe event
SnowletTV Feb 16, 2025
6e2291e
Fezzan mission fixed
SnowletTV Feb 16, 2025
5e8c4d8
Greater arachosia fix
SnowletTV Feb 16, 2025
007c3c5
Bactria military colonies fix
SnowletTV Feb 16, 2025
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270 changes: 62 additions & 208 deletions common/buildings/00_default.txt

Large diffs are not rendered by default.

5 changes: 4 additions & 1 deletion common/character_interactions/bit_assign_commander.txt
Original file line number Diff line number Diff line change
Expand Up @@ -11,7 +11,10 @@
potential_trigger = {
scope:actor = {
is_ai = no
tag = BIT
OR = {
tag = HSD
tag = BIT
}
has_variable = bithynia_commanders_allowed
NOT = {
any_character = {
Expand Down
5 changes: 4 additions & 1 deletion common/character_interactions/bit_establish_city.txt
Original file line number Diff line number Diff line change
Expand Up @@ -10,7 +10,10 @@
potential_trigger = {
scope:actor = {
is_ai = no
tag = BIT
OR = {
tag = HSD
tag = BIT
}
has_variable = bithynian_cities_allowed
}
hidden:scope:target = {
Expand Down
13 changes: 13 additions & 0 deletions common/coat_of_arms/coat_of_arms/00_iberian_countries.txt
Original file line number Diff line number Diff line change
Expand Up @@ -627,6 +627,19 @@ GREATER_AQUITANIA_FLAG = {
}
}

EBRO_CONFEDERATION_FLAG = {
pattern = "pattern_solid.tga"
color1 = "ebro_color"
color2 = "pitch_black"

colored_emblem = {
texture = "ce_9.dds"
color1 = "pitch_black"
color2 = "ebro_color"
}
}


#Vardulia
VAD = {
pattern = "pattern_solid.tga"
Expand Down
87 changes: 81 additions & 6 deletions common/coat_of_arms/coat_of_arms/01_invictus_countries.txt
Original file line number Diff line number Diff line change
Expand Up @@ -1814,13 +1814,14 @@ PATAVNOS_FLAG = {
color2 = deep_patavnos_blue
}
}

#Korkyra
KRK = {
pattern = "pattern_solid.tga"
color1 = "ck2_blue"
color2 = "ck2_blue"
color2 = "roman_gold"
colored_emblem = {
texture = "ce_mesembria_corinthian_helmet.dds"
texture = "ce_corinthian_helmet.dds"
color1 = "ck2_black"
color2 = "roman_gold"
}
Expand All @@ -1830,13 +1831,15 @@ KRK = {
SPARTAN_KORKYRA = {
pattern = "pattern_solid.tga"
color1 = "light_yellow"
color2 = "light_yellow"
color2 = "ck2_black"
colored_emblem = {
texture = "ce_mesembria_corinthian_helmet.dds"
color1 = "roman_red"
texture = "ce_corinthian_helmet.dds"
color1 = "ck2_black"
color2 = "roman_red"
}
}


LESBOS_FLAG = {
pattern = "pattern_solid.tga"
color1 = rgb { 110 106 204 }
Expand Down Expand Up @@ -3123,4 +3126,76 @@ PIR_ILY = {
color1 = "pitch_black"
color2 = "blood_red"
}
}
}

ANP = {
pattern = "pattern_solid.tga"
color1 = "bone_white"
color2 = "silver"

colored_emblem = {
texture = "ce_border_rug_01.tga"
color1 = "bone_white"
color2 = "blood_red"
instance = {
rotation = 180
}
instance = {
rotation = 0
}
}

colored_emblem = {
texture = "ce_circle_01.dds"
color1 = "ck2_black"
color2 = "ck2_black"
instance = {
scale = { 1.1 1.1 }
}
}

colored_emblem = {
texture = "ce_circle_01.dds"
color1 = "silver"
color2 = "ck2_black"
instance = {
scale = { 1.05 1.05 }
}
}

colored_emblem = {
texture = "ce_sword_01.dds"
color1 = "silver"
color2 = "ck2_black"
instance = {
scale = { -0.50 0.48 }
position = { 0.90 0.55 }
rotation = 180
}
instance = {
scale = { 0.50 0.48 }
position = { 0.10 0.55 }
rotation = 180
}
}

colored_emblem = {
texture = "ce_hand_02.dds"
color1 = "samnite_beige"
color2 = "ck2_black"
instance = {
scale = { 1.2 1.2 }
position = { 0.52 0.46 }
}
}

colored_emblem = {
texture = "ce_hand_05.dds"
color1 = "bone_white"
color2 = "blood_red"
instance = {
scale = { 1.2 1.2 }
position = { 0.52 0.46 }
}
}
}
Original file line number Diff line number Diff line change
Expand Up @@ -2172,6 +2172,31 @@ LHY = {
}
}

#Tylos

TYO = {
pattern = "pattern_solid.tga"
color1 = "etruscan_blue"
color2 = "etruscan_blue"

colored_emblem = {
texture = "ce_three_flamingos_matte.dds"
color1 = "bone_white"
color2 = "bone_white"
instance = {
position= { 0.50 0.50 }
}
}

colored_emblem = {
texture = "ce_border_leaves_02.dds"
color1 = "etruscan_blue"
color2 = "bone_white"

instance = { scale = { 1.0 1.0 } position= { 0.50 0.58 } rotation = 0 }
instance = { scale = { 1.0 1.0 } position= { 0.50 0.42 } rotation = 180 }
}
}


#######################################
Expand Down
15 changes: 11 additions & 4 deletions common/defines/00_defines_invictus.txt
Original file line number Diff line number Diff line change
Expand Up @@ -8,12 +8,16 @@ NCountry = {
}

NCombat = {
ASSAULT_ATTACKER_LOSS = 1.25
ASSAULT_ATTACKER_LOSS = 1.25 #Increased from 1.0

EXPERIENCE_GAIN = 60 #Increased from 40
NAVAL_EXPERIENCE_DAMAGE_REDUCTION = 0.25 #Decreased from 0.3
LAND_EXPERIENCE_DAMAGE_REDUCTION = 0.25 #Decreased from 0.3
}

NUnit = {
OUTSIDE_OF_NAVAL_RANGE_ATTRITION = 5.0 #Raised attrition and Chance
NAVAL_ATTRITION_CHANCE = 0.5
NAVAL_ATTRITION_CHANCE = 0.5 #Increased from 0.4
}

NPolitics = {
Expand All @@ -33,7 +37,9 @@ NAI = {
MAX_AREA_INNER_DEPTH = 11 # This value denotes the maximum depth needed to go from any one province to another within the same area. It is used for the optimization of certain pathfinding. If your mod changes the map, do make sure to change this value. It can be obtained by running `Map.CalcAreaInnerDepth` in the console
MAX_AREA_INNER_PATH = 15 # This value denotes the longest distance from any one province to another within the same area. It is used for the optimization of certain pathfinding. If your mod changes the map, do make sure to change this value. It can be obtained by running `Map.CalcAreaInnerPath` in the console

MAX_RECON_DISTANCE_NAVY = 600 #I don't really have time to test this, vanilla has it 400, someone suggested 400000, let's just take a safe 600 for now
DESTROY_THRESHOLD = -0.001 # If the AI weight of any building is less than or equal to this the AI might destroy it

MAX_RECON_DISTANCE_NAVY = 800 #I don't really have time to test this, vanilla has it 400, someone suggested 400000, let's just take a safe 600 for now

NAVY_BUDGET = 35 #Max fixed cost per month in percent.

Expand Down Expand Up @@ -63,5 +69,6 @@ NAI = {
}

NLevy = {
SIZE_MULTIPLIER_MAX = 1.4 # that the max value for the raise levy size multiplier is.
SIZE_MULTIPLIER_MAX = 1.4 # that the max value for the raise levy size multiplier is.
EXPERIENCE_GAIN_THRESHOLD = 12 # months that the levy has to be raised before disbanding it will give any military experience - increased from 8
}
12 changes: 0 additions & 12 deletions common/governments/00_default.txt
Original file line number Diff line number Diff line change
Expand Up @@ -333,10 +333,6 @@ tribal_chiefdom = {
base = {
global_tribesmen_happyness = happiness_large_svalue
levy_size_multiplier = 0.125
global_manpower_modifier = 0.15
manpower_recovery_speed = 0.2
land_morale_recovery = 0.05
land_morale = 0.15
}

election_delay = 0
Expand All @@ -355,10 +351,6 @@ tribal_kingdom = {
base = {
country_civilization_value = 5
levy_size_multiplier = 0.075
global_manpower_modifier = 0.15
manpower_recovery_speed = 0.2
land_morale_recovery = 0.05
land_morale = 0.15
}

election_delay = 0
Expand All @@ -381,10 +373,6 @@ tribal_federation = {
base = {
country_civilization_value = 12
levy_size_multiplier = 0.125
global_manpower_modifier = 0.15
manpower_recovery_speed = 0.2
land_morale_recovery = 0.05
land_morale = 0.15
}

election_delay = 0
Expand Down
4 changes: 0 additions & 4 deletions common/governments/01_inv_governments.txt
Original file line number Diff line number Diff line change
Expand Up @@ -120,10 +120,6 @@ steppe_horde = {
research_points_modifier = 0.5 # +50%
global_tribesmen_desired_pop_ratio = 0.12
global_nobles_desired_pop_ratio = 0.07
global_manpower_modifier = 0.2
manpower_recovery_speed = 0.2
land_morale_recovery = 0.05
land_morale = 0.15
monthly_centralization = 1 #Prevents stacking of levy size to insane amounts
# custom_tooltip = steppe_horde.tt #the reduced move capital cost
}
Expand Down
36 changes: 0 additions & 36 deletions common/great_work_templates/01_great_work_templates_cyrene.txt

This file was deleted.

22 changes: 22 additions & 0 deletions common/great_work_templates/01_great_work_templates_modded.txt
Original file line number Diff line number Diff line change
Expand Up @@ -591,4 +591,26 @@ kition_kothon = {
great_work_effect_tier = "gw_effect_tier_4"
}
}
}

cyr_museion_of_cyrene = {
can_build = no
localization_key = "cyr_wonder_library_of_cyrene"
great_work_category="building"
great_work_components={
{
great_work_module="wonder_library_of_alexandria"
}
}
great_work_effect_selections={
{
great_work_effect="gw_effect_oratory_science_doctrine"
great_work_effect_tier = "gw_effect_tier_4"
}

{
great_work_effect="gw_effect_finesse_education"
great_work_effect_tier = "gw_effect_tier_4"
}
}
}
2 changes: 1 addition & 1 deletion common/heritage/00_cultures.txt
Original file line number Diff line number Diff line change
Expand Up @@ -1095,7 +1095,7 @@ aetolian_heritage = {
androphagia_heritage = {
modifier = {
#good
smear_character_cost_modifier = -0.15
global_monthly_food_modifier = 0.1
assassinate_attempt_cost_modifier = -0.15

#bad
Expand Down
14 changes: 12 additions & 2 deletions common/ideas/00_ideas.txt
Original file line number Diff line number Diff line change
Expand Up @@ -5,6 +5,12 @@
idea_martial_ethos = {
trigger = {
military_tech >= idea_tier_1
trigger_if = {
limit = { is_ai = yes }
NOT = {
military_tech >= idea_tier_3
}
}
}
land_morale_modifier = 0.05
group = military_ideas
Expand Down Expand Up @@ -39,7 +45,7 @@ idea_permanent_shipyards = {
military_tech >= idea_tier_1
trigger_if = {
limit = { is_ai = yes }
num_of_ports > 5
num_of_ports > 10
}
}
ship_cost = -0.25
Expand Down Expand Up @@ -92,7 +98,7 @@ idea_triumph = {
trigger = {
military_tech >= idea_tier_3
}
experience_decay = -0.02
experience_decay = -0.015
group = military_ideas
soundeffect = "event:/SFX/UI/Actions/sfx_ui_action_select_idea_military"
}
Expand Down Expand Up @@ -143,6 +149,10 @@ idea_complex_tariffs = {
idea_trading_posts = {
trigger = {
civic_tech >= idea_tier_2
trigger_if = {
limit = { is_ai = yes }
rank <= major_power
}
}
global_capital_trade_routes = 3
group = civic_ideas
Expand Down
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