Skip to content
This repository has been archived by the owner on May 25, 2024. It is now read-only.

Spotless apply for branch UCFE_Instant_Explosion_Fix for #256 #257

Conversation

github-actions[bot]
Copy link

Automatic spotless apply to fix formatting errors, applies to PR #256

@Dream-Master Dream-Master merged commit 87400a9 into UCFE_Instant_Explosion_Fix May 19, 2024
@Dream-Master Dream-Master deleted the UCFE_Instant_Explosion_Fix-spotless-fixes branch May 19, 2024 10:58
Steelux8 added a commit that referenced this pull request May 19, 2024
* Add safety explosion counter to protect multi

- Added a 10 second counter that fails the normal energy output in the UCFE, but also prevents it from exploding. This fixes the issue of starting it with some fuel in the inputs, and also on world load if EU is not extracted fast enough.

* Clarify tooltip and shutdown on explosion

- Added relevant information to tooltip;
- Force shutdown of the multi after explosion, since it keeps running due to some weird structure check.

* Shorten description lines and add structure info

- Shortened the longest description lines since they were too long;
- Added a note about needing to force structure check by powering on the multi;
- Spotless.

* Remove explosion possibility

- Removed doExplosion from the EU generation part of the cody, now the machine only stops when the dynamo is full;
- Renamed variables and changed comments and tooltip to match the way the code works now.

* Change ticks to seconds in final variable

* spotlessApply (#257)

Co-authored-by: GitHub GTNH Actions <>

---------

Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
Dream-Master pushed a commit that referenced this pull request May 20, 2024
* Add safety explosion counter to protect multi

- Added a 10 second counter that fails the normal energy output in the UCFE, but also prevents it from exploding. This fixes the issue of starting it with some fuel in the inputs, and also on world load if EU is not extracted fast enough.

* Clarify tooltip and shutdown on explosion

- Added relevant information to tooltip;
- Force shutdown of the multi after explosion, since it keeps running due to some weird structure check.

* Shorten description lines and add structure info

- Shortened the longest description lines since they were too long;
- Added a note about needing to force structure check by powering on the multi;
- Spotless.

* Remove explosion possibility

- Removed doExplosion from the EU generation part of the cody, now the machine only stops when the dynamo is full;
- Renamed variables and changed comments and tooltip to match the way the code works now.

* Change ticks to seconds in final variable

* spotlessApply (#257)

Co-authored-by: GitHub GTNH Actions <>

---------

Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
(cherry picked from commit 6286ee0)
Sign up for free to subscribe to this conversation on GitHub. Already have an account? Sign in.
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

1 participant