Releases: CleverRaven/Cataclysm-DDA
Cataclysm-DDA experimental build 2025-02-01-0306
What's Changed
- [MoM] New power documentation updates by @Standing-Storm in #79455
- Move item stuff from json_info.md to it's own doc, move crafting stuff to crafting doc by @GuardianDll in #79395
- remove SCENARIO_SPECIFIC and PROFESSION_SPECIFIC eoc types by @GuardianDll in #79448
Full Changelog: cdda-experimental-2025-02-01-0033...cdda-experimental-2025-02-01-0306
Cataclysm-DDA experimental build 2025-02-01-0033
What's Changed
- Remove keybind from move view options by @GuardianDll in #79453
Full Changelog: cdda-experimental-2025-01-31-2227...cdda-experimental-2025-02-01-0033
Cataclysm-DDA experimental build 2025-01-31-2227
What's Changed
- Prevent item::charges_per_weight to return overflowed values by @marilynias in #79422
Full Changelog: cdda-experimental-2025-01-31-1525...cdda-experimental-2025-01-31-2227
Cataclysm-DDA experimental build 2025-01-31-1525
What's Changed
- Fix clang test by @GuardianDll in #79445
Full Changelog: cdda-experimental-2025-01-31-0814...cdda-experimental-2025-01-31-1525
Cataclysm-DDA experimental build 2025-01-31-0814
What's Changed
- [Xedra Evolved] Rein in vampire perception bonuses by @Standing-Storm in #79438
- Aftershock: Add manhole road mapgen to exoplanet by @John-Candlebury in #79440
- [Xedra Evolved/Sky Island] Elemental fae are at home on the island by @Standing-Storm in #79432
- [Xedra Evolved] Rework how elemental fae gain terrain bonuses by @Standing-Storm in #79427
- remove incorrect comment by @GuardianDll in #79421
- [Aftershock] Esper tweaks by @Standing-Storm in #79403
- Refactor finger touch counting by @sonphantrung in #79412
- [Aftershock] Add the Salvor Fabricator to the Shuttlepad Camp by @QuillInkwell in #79437
Full Changelog: cdda-experimental-2025-01-31-0612...cdda-experimental-2025-01-31-0814
Cataclysm-DDA experimental build 2025-01-31-0612
What's Changed
- [Aftershock] Make UICA chit ATM-compatible by @SariusSkelrets in #79426
- [MoM] Fix Thought-Form Exercises Recipe by @Standing-Storm in #79425
Full Changelog: cdda-experimental-2025-01-31-0415...cdda-experimental-2025-01-31-0612
Cataclysm-DDA experimental build 2025-01-31-0415
What's Changed
Full Changelog: cdda-experimental-2025-01-30-1903...cdda-experimental-2025-01-31-0415
Cataclysm-DDA experimental build 2025-01-30-1903
What's Changed
- Add options to sort item list by item name by @LegionnaireLenny in #79393
New Contributors
- @LegionnaireLenny made their first contribution in #79393
Full Changelog: cdda-experimental-2025-01-30-1658...cdda-experimental-2025-01-30-1903
Cataclysm-DDA experimental build 2025-01-30-1658
What's Changed
- FMS: losing limbs by @GuardianDll in #79277
Full Changelog: cdda-experimental-2025-01-30-1447...cdda-experimental-2025-01-30-1658
Cataclysm-DDA experimental build 2025-01-30-1447
What's Changed
- [XE] Boann will use her magic against those who attack her. by @SariusSkelrets in #79420
- [XEDRA Evolved] Give Smoke Mephit NO_BREATHE by @gettingusedto in #79415
- [ Xedra Evolved ] Mad genius pocket dark age by @Maleclypse in #79407
- [Xedra Evolved ] Casings from dreamsmith by @Maleclypse in #79366
- Send debug messages to Windows debugger by @alef in #78838
Full Changelog: cdda-experimental-2025-01-30-1229...cdda-experimental-2025-01-30-1447