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228 commits
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ZetaBot v0.11.0
Another big update that took a while to come out! This time,
this one packs a larger number of features.
General
- Initial stub of the Doom II pathnoding project (currently only MAP01 is supported)
- Cleaner logs, with reduced printing to the console
- Changed ACS code to use named scripts to avoid conflicts
- Automatic releases and an actual changelog file
Pathing
- Added many additional node types; see the controls menu for details!
- Greatly optimized the path finding code
AI
- Added an experimental version of orders
Bugfixes
- Fixed some rare fatal errors when a bot respawns after the corpse is despawned fully
And more! (that I probably just can't recall off the top of my head)
You will be able to experience the changes by loading the files below, as usual.