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Formalized v0.11.1-rc1 in changelog/latest.md
Also fixes the CI method of archiving changelogs.
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@@ -61,10 +61,11 @@ jobs: | |
- name: Archive release log | ||
run: | | ||
cp changelog/latest.md changelog/archived/$VERSION.md | ||
- name: Commit archived log | ||
uses: EndBug/[email protected] | ||
with: | ||
add: changelog/archived/${{ env.VERSION }}.md | ||
push: true | ||
message: "(CI) Archived changelog for v$VERSION" | ||
push: "-u origin changelog-archivals" | ||
pull_strategy: "NO-PULL" | ||
branch: changelog-archivals | ||
message: "(CI) Archived changelog for v${{ env.VERSION }}" |
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# ZetaBot v0.11.0 | ||
# ZetaBot v0.11.1-rc1 | ||
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Another big update that took a while to come out! This time, | ||
this one packs a larger number of features. | ||
A small update with quality-of-life improvements for | ||
path authors. | ||
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## General | ||
* Initial stub of the [Doom II pathnoding project](../nodes/ZetaNodes_doom2.wad) (currently only MAP01 is supported) | ||
* Cleaner logs, with reduced printing to the console | ||
* Changed ACS code to use named scripts to avoid conflicts | ||
* Automatic releases and an actual changelog file | ||
Here's what's new: | ||
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## Pathing | ||
* Added many additional _node types_; see the controls menu for details! | ||
* Greatly optimized the path finding code | ||
* Pathnodes created will begin __at__ the player, | ||
instead of __in front of__. | ||
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## AI | ||
* Added an experimental version of _orders_ | ||
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## Bugfixes | ||
* Fixed some rare fatal errors when a bot respawns after the corpse is despawned fully | ||
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And more! ~~(that I probably just can't recall off the top of my head)~~ | ||
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You will be able to experience the changes by loading the files below, as usual. | ||
* Some internal refactoring for the way pathnode | ||
types are plopped. |