3D Fluid Simulation using OpenGL (in progress)
- SPH-based Simulation
- Surface Extraction using Marching Cubes
- Neighbor Search using Spatial Hashing
- Parallelized Using CUDA
git clone --recursive https://github.com/harutea/slime.git
Or,
git clone https://github.com/harutea/slime.git
cd slime
git submodule update --recursive --init
mkdir build
cd build
cmake ..
cmake --build . --config Release