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2015-05-01: | ||
Ikarrus: | ||
- rscadd: Gang bosses can now rally their gang to their location with their gangtool. | ||
- rscadd: Gangtools can no longer recall the shuttle if station integrity is lower | ||
than 70% | ||
- rscdel: Removed requirement to be in the territory to tag it. | ||
- tweak: Recruitment Pen cost reduced to 40. | ||
- bugfix: Communications console should now accurately print the (lack of a) location | ||
of the last shuttle call. | ||
Xhuis: | ||
- rscdel: Revenants will no longer spawn without admin intervention. They are pending | ||
a remake. | ||
2015-05-02: | ||
Boggart: | ||
- bugfix: Cryo tubes can no longer be used for ventcrawling. | ||
Ikarrus: | ||
- rscadd: Admins can choose the strength and size of Centcom teams to send, ranging | ||
from officials to deathsquads, with the 'Make Centcom Respone Team' button. | ||
phil235: | ||
- tweak: Space carps can no longer knock down anyone, but they now deal additional | ||
stamina damage to humans. | ||
- tweak: Radiation effects from uranium walls are nerfed to the level of uranium | ||
floor. | ||
- rscadd: You can no longer put an inactive MMI in a cyborg shell. Ghosted brains | ||
now get an alert when someone puts their brain in a MMI. You can now examine | ||
the MMI to see if its brain is active. | ||
2015-05-03: | ||
AnturK: | ||
- rscadd: Abductors can purchase spare gear with experimentation points. | ||
Ikarrus: | ||
- rscadd: Admins can now adjust the pre-game delay time. | ||
MrStonedOne: | ||
- experiment: MasterController and subsystem rejiggering! | ||
- rscadd: The MC can now dynamcially change the rate a subsystem is triggered based | ||
on how laggy it's being. This has been applied to atmos to allow for faster | ||
air processing without lagging the server | ||
- tweak: Pipes and atmos machinery now processes in tune with air, rather than seperately. | ||
- bugfix: Fixed hotspots and fire causing more lag than they needed to | ||
- bugfix: Fixed some objects not getting garbage collected because they didn't properly | ||
clear references in Destory() | ||
- tweak: The qdel subsystem will now limit its processing time to a 5th of a second | ||
each tick to prevent lag when a lot of deletes happen | ||
- bugfix: Fixed the ticker not showing a tip of the round if an admin forces the | ||
round to start immediately | ||
2015-05-04: | ||
Firecage: | ||
- bugfix: Emagged windoors can now be deconstructed. | ||
RemieRichards: | ||
- rscadd: Adds Plasmamen, a species that breathes plasma and bursts into flames | ||
if they don't wear special suits. | ||
- imageadd: New burning icon for all humanoid mobs. | ||
- imageadd: New sprite for Skeletons to match Plasmamen. | ||
oranges: | ||
- tweak: Thanks to recent advances in fork science, you no longer need to aim at | ||
your eyes to eat the food off a fork | ||
xxalpha: | ||
- rscadd: 'Adds a new barsign: ''The Net''.' | ||
2015-05-05: | ||
Firecage: | ||
- bugfix: Golems and skeletons no longer fall over when stepping on shards. | ||
Gun Hog: | ||
- bugfix: Mining borg diamond drill upgrade now functional. | ||
Ikarrus: | ||
- tweak: Doubled the initial charge of SMESs in Engineering. | ||
- tweak: Influence cap for gangs has been increased. | ||
incoming5643: | ||
- bugfix: All modes now select their antagonists before job selection, this means | ||
that a player who prefers roles normally immune to being certain antagonists | ||
(implanted roles/silicons) can still have a fair shot at every antagonist roll | ||
they opt into. If they're selected they simply will not end up with an incompatible | ||
job. | ||
- bugfix: As an example if someone loved to play Head of Security (humor me here) | ||
and had it set to high, and the only other jobs he had set were security officer | ||
at medium and botanist at low but he was selected to be a traitor, he would | ||
spawn as a botanist even if there ended up being no Head of Security. | ||
- experiment: Please give playing security another chance if you'd written it off | ||
because it affected your antag chances. | ||
xxalpha: | ||
- bugfix: Hulks can now break windoors. | ||
- bugfix: Fixed smoking pipe messages. Fixed emptying a smoking pipe with nothing | ||
in it. | ||
2015-05-06: | ||
Jordie0608: | ||
- bugfix: Borgs can now open lockers with the 'Toggle Open' verb. | ||
Thunder12345: | ||
- bugfix: Severed the cryo tube's connection to the spirit world. Ghosts will no | ||
longer be able to eject people from cryo. Please report further instances of | ||
poltergeist activity to your local exorcist. | ||
Xhuis: | ||
- tweak: Many minor technical changes have been made to cult. | ||
- rscadd: Cultist communications now show the name of the person using them. Emergency | ||
communications do not do this. | ||
- rscadd: Emergency communication does less damage. | ||
xxalpha: | ||
- rscadd: Engineering cyborgs can now pick their cable coil color whenever they | ||
want. | ||
2015-05-07: | ||
Xhuis: | ||
- rscadd: Emagged defibrillators will now do burn damage and stop the patient's | ||
heart if used in harm intent. | ||
- tweak: The previous stunning functionality of the emagged defibrillator has been | ||
moved to disarm intent. | ||
phil235: | ||
- tweak: Temperature effects from frost oil and capsaicin reagents and basilisk | ||
have been buffed to be significant again. | ||
xxalpha: | ||
- tweak: Hulks can now break windoors. | ||
2015-05-08: | ||
Firecage: | ||
- tweak: Mobs can now be buckled to operating tables. | ||
Gun Hog: | ||
- rscadd: 'Top scientists at Nanotrasen have made strong progress in Artificial | ||
Intelligence technology, and have completed a design for replicating a human | ||
mind: Positronic Brains. Prototypes produced on your research station should | ||
be compatible with all Man-Machine Interface compliant machines, be it Mechs, | ||
AIs, and even Cyborg bodies. Please note that Cyborgs created from artificial | ||
brains are called Androids.' | ||
- tweak: The pAI role preference and related jobbans have been renamed to properly | ||
reflect that they are not soley for pAI, but include drones and positroinc prains. | ||
astralenigma: | ||
- tweak: Cargo packages are now delivered with their manifests taped to the outside. | ||
Click on them with an open hand to remove them. | ||
optimumtact: | ||
- tweak: Machine frame and girder deconstruction now uses a screwdriver instead | ||
of welding tool. | ||
2015-05-09: | ||
Firecage: | ||
- tweak: Increased the manifestation chance of super powers. | ||
Ikarrus: | ||
- experiment: 'Loyalty implants will no longer survive deconverting a gangster. | ||
Security now needs to use two of them if they want the permanent effects: The | ||
first to deconvert them, and the second to make them loyal.' | ||
KorPhaeron: | ||
- tweak: Slime mutation chance now starts at 30%. | ||
- rscadd: Baby slimes have a -5% to 5% difference of their parent's mutation chance, | ||
allowing you to breed slimes that are more likely to mutate. | ||
- rscdel: Plasma and epinephrine no longer affect mutation chance of slimes. | ||
- rscadd: Red slime extract and plasma makes a potion that can increase mutation | ||
chance, Blue slime extract and plasma potions will decrease it. | ||
2015-05-10: | ||
AnturK: | ||
- bugfix: Fixed borg's cells draining much faster than they're meant to. | ||
Gun Hog: | ||
- tweak: Station bot performance greatly increased. | ||
- rscadd: Captain PDA cartridge now includes nearly all utilities and functions, | ||
including signaller and all bots! HoP now has janitor and quartermaster functions! | ||
The RD and Roboticists now have access to Floor, Clean, and Medibots! | ||
- tweak: Bot access on PDA is now one button across all PDAs. You will only see | ||
what bots you can access, however. | ||
- rscadd: Cartridges that include a signaller have been improved so they will work | ||
on a larger frequency range. | ||
- tweak: All bots now have Robotics access, so they may be set to patrol and released | ||
once constructed. | ||
- tweak: Roboticists now have access to bot navigation beacons. They are found under | ||
the floor tiles as patrol route nodes. | ||
2015-05-11: | ||
Firecage: | ||
- imageadd: New icons for Industrial and Experimental welding tools. | ||
Gun Hog: | ||
- rscdel: The power mechanic for mining drills and the jackhammer has been removed. | ||
They no longer require cells or recharging. | ||
- bugfix: The diamond drill upgrade for mining cyborgs has been fixed. | ||
Xhuis: | ||
- rscadd: Adds the pneumatic cannon, attach an air tank and shoot anything out of | ||
it. | ||
- rscadd: Improvised pneumatic cannons can be tablecrafted with a wrench, 4 metal, | ||
2 pipes, a pipe manifold, a pipe valve and 8 package wrappers. | ||
spasticVerbalizer: | ||
- bugfix: False walls no longer stackable. | ||
2015-05-13: | ||
Firecage: | ||
- rscadd: Kudzu is now admin-logged in Investigate. | ||
GunHog: | ||
- tweak: Positronic brains are now entered by clicking on an empty one, in the same | ||
manner as drones. | ||
- rscadd: Ghosts are alerted when a new posibrain is made. | ||
Jordie0608: | ||
- rscadd: Borg reagent containers (beakers, spraybottles, shakers etc.) are no longer | ||
emptied when stowed. | ||
- bugfix: Fixes North and West Mining Outposts having empty SMESs. | ||
- bugfix: Aliens and slimes can smash metal foam again. | ||
- rscdel: Deconstructing reinforced walls no longer creates additional rods out | ||
of nowhere. | ||
- imageadd: Pepperspray now has inhand sprites. | ||
Xhuis: | ||
- bugfix: Fixes the recipe for pneumatic cannons; it now only requires a wrench, | ||
4 metal, 2 pipes and 8 package wrappers . | ||
2015-05-15: | ||
xxalpha: | ||
- bugfix: Fixed emitter beams not being reflectable. | ||
2015-05-16: | ||
MartiUK: | ||
- bugfix: Fixed a typo when cleaning a Microwave. | ||
- bugfix: Fixed a typo when burning someone with a lighter. | ||
2015-05-20: | ||
xxalpha: | ||
- rscadd: Added three drone shells to the derelict. | ||
2015-05-22: | ||
Jordie0608: | ||
- tweak: Smothering someone with a damp rag when in harm intent will apply reagents | ||
onto them, for acid-burning their face; otherwise it will inject them, for drugging | ||
with chloral hydrate. | ||
- imageadd: The healthdoll is now blue when at full health to make it more clear | ||
when a body part is injured. | ||
2015-05-25: | ||
spasticVerbalizer: | ||
- tweak: Glass airlocks can now be made heat-proof by using a sheet of reinforced | ||
glass to create the window, regular glass creates a normal glass airlock. | ||
xxalpha: | ||
- bugfix: You can no longer drop items inside mechas nor machinery (this includes | ||
gas pipes, disposal pipes, cryopods, sleepers, etc.). | ||
- bugfix: Fixed exploit of changelings being able to keep thermal vision after resetting | ||
their powers. | ||
- bugfix: Fixed being able to implant NODROP items with cavity implant surgery. | ||
2015-05-26: | ||
CosmicScientist: | ||
- spellcheck: Corrected wording for the pAI, donksoft riot darts and some tip of | ||
the round tips. | ||
xxalpha: | ||
- bugfix: Fixed changeling revival. | ||
2015-05-30: | ||
duncathan: | ||
- bugfix: Fixes passive gates not auto-coloring. | ||
spasticVerbalizer: | ||
- tweak: Players trying to speak but unable to will now get a message. | ||
2015-05-31: | ||
duncathan: | ||
- tweak: Clarified the ability to retract changeling armblades. |
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