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import cv2 | ||
import numpy as np | ||
from pynput.mouse import Button ,Controller | ||
import wx | ||
mouse=Controller() | ||
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app=wx.App(False) | ||
(sx,sy)=wx.GetDisplaySize() | ||
(camx,camy)=(320,240) | ||
cap=cv2.VideoCapture(0) | ||
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#range for HSV (green color) | ||
lowerBound=np.array([33,70,30]) | ||
upperBound=np.array([102,255,255]) | ||
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#Kerenel | ||
kernelOpen=np.ones((5,5)) | ||
kernelClose=np.ones((20,20)) | ||
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mLocOld=np.array([0,0]) | ||
mouseLoc=np.array([0,0]) | ||
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DampingFactor=2 #Damping factor must be greater than 1 | ||
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pinchFlag=0 | ||
openx,openy,openw,openh=(0,0,0,0) | ||
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while True: | ||
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_,img=cap.read() | ||
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img=cv2.resize(img,(340,240)) | ||
imgHSV=cv2.cvtColor(img,cv2.COLOR_BGR2HSV) | ||
mask=cv2.inRange(imgHSV,lowerBound,upperBound) | ||
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#using morphology to erase noise as maximum as possible | ||
maskOpen=cv2.morphologyEx(mask,cv2.MORPH_OPEN,kernelOpen) | ||
maskClose=cv2.morphologyEx(maskOpen,cv2.MORPH_CLOSE,kernelClose) | ||
maskFinal=maskClose | ||
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_,conts,_=cv2.findContours(maskFinal,cv2.RETR_EXTERNAL,cv2.CHAIN_APPROX_NONE) | ||
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# Once 2 objects are detected the center of there distance will be the reference on controlling the mouse | ||
if(len(conts)==2): | ||
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#if the button is pressed we need to release it first | ||
if(pinchFlag==1): | ||
pinchFlag=0 | ||
mouse.release(Button.left) | ||
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#drawing the rectagle around both objects | ||
x1,y1,w1,h1=cv2.boundingRect(conts[0]) | ||
x2,y2,w2,h2=cv2.boundingRect(conts[1]) | ||
cv2.rectangle(img,(x1,y1),(x1+w1,y1+h1),(255,0,0),2) | ||
cv2.rectangle(img,(x2,y2),(x2+w2,y2+h2),(255,0,0),2) | ||
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#the line between the center of the previous rectangles | ||
cx1=int(x1+w1/2) | ||
cy1=int(y1+h1/2) | ||
cx2=int(x2+w2/2) | ||
cy2=int(y2+h2/2) | ||
cv2.line(img,(cx1,cy1),(cx2,cy2),(255,0,0),2) | ||
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#the center of that line (reference point) | ||
cx=int((cx1+cx2)/2) | ||
cy=int((cy1+cy2)/2) | ||
cv2.circle(img,(cx,cy),2,(0,0,255),2) | ||
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#adding the damping factor so that the movement of the mouse is smoother | ||
mouseLoc=mLocOld+((cx,cy)-mLocOld)/DampingFactor | ||
mouse.position=(sx-int((mouseLoc[0]*sx)/camx),int((mouseLoc[1]*sy)/camy)) | ||
while mouse.position!=(sx-int((mouseLoc[0]*sx)/camx),int((mouseLoc[1]*sy)/camy)): | ||
pass | ||
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#setting the old location to the current mouse location | ||
mLocOld=mouseLoc | ||
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#these variables were added so that we get the outer rectangle that combines both objects | ||
openx,openy,openw,openh=cv2.boundingRect(np.array([[[x1,y1],[x1+w1,y1+h1],[x2,y2],[x2+w2,y2+h2]]])) | ||
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#when there's only when object detected it will act as a left click mouse | ||
elif(len(conts)==1): | ||
x,y,w,h=cv2.boundingRect(conts[0]) | ||
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# we check first and we allow the press fct if it's not pressed yet | ||
#we did that to avoid the continues pressing | ||
if(pinchFlag==0): | ||
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if(abs((w*h-openw*openh)*100/(w*h))<30): #the difference between th combined rectangle for both object and the | ||
pinchFlag=1 #the outer rectangle is not more than 30% | ||
mouse.press(Button.left) | ||
openx,openy,openw,openh=(0,0,0,0) | ||
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#this else was added so that if there's only one object detected it will not act as a mouse | ||
else: | ||
#getting rectangle coordinates and drawing it | ||
x,y,w,h=cv2.boundingRect(conts[0]) | ||
cv2.rectangle(img,(x,y),(x+w,y+h),(255,0,0),2) | ||
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#getting the center of the circle that will be inside the outer rectangle | ||
cx=int(x+w/2) | ||
cy=int(y+h/2) | ||
cv2.circle(img,(cx,cy),int((w+h)/4),(0,0,255),2) #drawing that circle | ||
mouseLoc=mLocOld+((cx,cy)-mLocOld)/DampingFactor | ||
mouse.position=(sx-int((mouseLoc[0]*sx)/camx),int((mouseLoc[1]*sy)/camy)) | ||
while mouse.position!=(sx-int((mouseLoc[0]*sx)/camx),int((mouseLoc[1]*sy)/camy)): | ||
pass | ||
mLocOld=mouseLoc | ||
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#showing the results | ||
cv2.imshow("(By 19DCS103 & 19DCS106)",img) | ||
cv2.waitKey(5) | ||
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