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#include <cassert> | ||
#include <cmath> | ||
#include <functional> | ||
#include <iostream> | ||
#define int long long | ||
using namespace std; | ||
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struct mint { | ||
const static int M = 998244353; | ||
int v = 0; | ||
mint() {} | ||
mint(int v) { this->v = (v % M + M) % M; } | ||
mint operator+(const mint &o) const { return v + o.v; } | ||
mint& operator+=(const mint& o) { v = (v + o.v) % M; return *this; } | ||
mint operator*(const mint &o) const { return v * o.v; } | ||
mint operator-(const mint &o) const { return v - o.v; } | ||
mint& operator-=(const mint& o) { mint t = v - o.v; v = t.v; return *this; } | ||
friend istream& operator>>(istream& s, mint& v) { s >> v.v; return s; } | ||
friend ostream& operator<<(ostream& s, const mint& v) { s << v.v; return s; } | ||
}; | ||
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struct F { | ||
mint w = 1, b = 0; | ||
mint operator()(mint x) { return w * x + b; } | ||
F operator()(F f) { return F{w * f.w, w * f.b + b}; } | ||
operator bool() const { return w.v != 1 || b.v != 0; } | ||
}; | ||
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const int N = 5e5 + 1; | ||
struct Node; | ||
typedef struct Node * T; | ||
struct Node { | ||
mint v, s; | ||
int sz = 1; | ||
int d = 0; | ||
inline static int n = 0; | ||
static Node t[2 * N]; | ||
array<T, 2> c{}; | ||
inline static vector<T> path; | ||
T p{}; | ||
F f{}; | ||
bool rev = false; | ||
Node() {} | ||
Node(int v) : v(v), s(v) {} | ||
static T init(int v, T l = nullptr, T r = nullptr) { | ||
t[n] = Node(v); | ||
t[n].attach(0, l); | ||
t[n].attach(1, r); | ||
t[n].pull(); | ||
return &t[n++]; | ||
} | ||
static int size(T x) { return x ? x->sz : 0; } | ||
static mint sum(T x) { return x ? x->s : 0; } | ||
int ind() { return this - t; } | ||
void push() { | ||
for (T x : c) if (x) x->d = d + 1; | ||
if (rev) { | ||
swap(c[0], c[1]); | ||
for (int i = 0; i < 2; i++) if (c[i]) c[i]->rev ^= rev; | ||
rev = false; | ||
} | ||
if (f) { | ||
v = f(v); | ||
s = f.w * s + f.b * sz; | ||
for (int i = 0; i < 2; i++) if (c[i]) c[i]->f = f(c[i]->f); | ||
f = F{1, 0}; | ||
} | ||
} | ||
void rebuild_depths() { | ||
push(); | ||
for (T x : c) if (x) x->rebuild_depths(); | ||
} | ||
void pull() { | ||
assert(!f); | ||
for (int i = 0; i < 2; i++) if (c[i]) c[i]->push(); | ||
sz = size(c[0]) + size(c[1]) + 1; | ||
s = sum(c[0]) + sum(c[1]) + v; | ||
} | ||
bool side() { return p->c[1] == this; } | ||
void attach(int i, T x) { | ||
if (x) x->p = this; | ||
if (x) assert(x->p == this); | ||
c[i] = x; | ||
push(); | ||
pull(); | ||
} | ||
T detach(int i) { | ||
push(); | ||
T t = c[i]; | ||
if (c[i]) c[i]->p = nullptr; | ||
c[i] = nullptr; | ||
pull(); return t; | ||
} | ||
void rotate() { | ||
T p = this->p, g = p->p; | ||
p->push(), push(); | ||
int i = side(); | ||
if (g) g->attach(p->side(), this); | ||
else this->p = nullptr, d = 0; | ||
assert(this == p->c[i]); | ||
p->attach(i, c[!i]); | ||
attach(!i, p); | ||
} | ||
void splay() { | ||
for (;p;rotate()) { | ||
if (p->p) { | ||
(side() == p->side()) ? p->rotate() : rotate(); | ||
} | ||
} | ||
} | ||
T find(int i) { | ||
path.push_back(this); | ||
if (c[0]) assert(c[0]->p == this); | ||
if (c[1]) assert(c[1]->p == this); | ||
assert(i <= sz); | ||
push(); | ||
if (i < size(c[0])) return c[0]->find(i); | ||
else if (i > size(c[0])) return c[1]->find(i - size(c[0]) - 1); | ||
else return this; | ||
} | ||
friend ostream& operator<<(ostream& os, T s) { | ||
if (!s) return os; | ||
os << s->c[0]; | ||
os << s->v << " "; | ||
return os << s->c[1]; | ||
} | ||
}; | ||
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Node Node::t[2 * N]; | ||
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struct Splay { | ||
T root = nullptr; | ||
T splay(int x) { | ||
Node::path.clear(); | ||
root->d = 1; | ||
root->rebuild_depths(); | ||
T t = root->find(x); | ||
vector<int> v; | ||
vector<T> all_nodes; | ||
function<void(T)> dfs = [&](T x) { | ||
if (!x) return; | ||
all_nodes.push_back(x); | ||
dfs(x->c[0]); | ||
dfs(x->c[1]); | ||
}; | ||
// dfs(root); | ||
// for (T u : all_nodes) v.push_back(u->d); | ||
for (T u : Node::path) v.push_back(u->d); | ||
t->splay(); | ||
// assert(t->d == 0); | ||
int i = 0; | ||
double tot = 0, tot_lg = 0; | ||
double cost = Node::path.size(); | ||
t->d = 1; | ||
t->rebuild_depths(); | ||
/* cout << "ratios: "; */ for (T u : Node::path) { | ||
if (v[i] == 0) { i++; continue; } | ||
double t = (double)(u->d)/(v[i++]); | ||
tot += t; | ||
if (t > 0) { cost += log2(t), tot_lg += log2(t); } | ||
// cout << t << " "; | ||
} | ||
// cout << endl; | ||
cout << "avg: " << tot / (Node::path.size() - 1) << endl; | ||
cout << "avg log: " << tot_lg / (Node::path.size() - 1) << endl; | ||
cout << "cost: " << cost << endl; | ||
assert(Node::size(t->c[0]) == x); | ||
return root = t; | ||
} | ||
pair<Splay, Splay> split(int i) { // splits into {[0, i), [i, )} | ||
if (i == (root ? root->sz : 0)) return make_pair(Splay{root}, Splay{nullptr}); | ||
T t = splay(i)->detach(0); | ||
assert(root->c[0] == nullptr); | ||
return make_pair(Splay{t}, Splay{root}); | ||
} | ||
Splay join(Splay o) { | ||
if (!root) return root = o.root, *this; | ||
splay(root->sz - 1); | ||
assert(root->c[1] == nullptr); | ||
root->attach(1, o.root); | ||
return *this; | ||
} | ||
void insert(int i, int x) { | ||
auto [l, r] = split(i); | ||
root = Node::init(x, l.root, r.root); | ||
} | ||
void del(int i) { | ||
assert(i < root->sz); | ||
splay(i); | ||
root = Splay{root->detach(0)}.join(Splay{root->detach(1)}).root; | ||
} | ||
mint query(int l, int r) { // query range [l, r) | ||
Splay a, b, c; | ||
tie(a, b) = split(l); | ||
tie(b, c) = b.split(r - l); | ||
mint R = b.root->s; | ||
root = a.join(b).join(c).root; | ||
return R; | ||
} | ||
void upd(int l, int r, function<void(T)> f) { | ||
Splay a, b, c; | ||
tie(a, b) = split(l); | ||
tie(b, c) = b.split(r - l); | ||
f(b.root); | ||
root = a.join(b).join(c).root; | ||
} | ||
friend ostream& operator<<(ostream& os, Splay s) { return os << s.root; } | ||
} splay; | ||
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signed main() { | ||
cin.tie(0)->sync_with_stdio(0); | ||
int n, q; cin >> n >> q; | ||
for (int i = 0; i < n; i++) { | ||
int x; cin >> x; | ||
splay.insert(i, x); | ||
} | ||
while (q--) { | ||
int t; cin >> t; | ||
int i, x, l, r, w, b; | ||
switch (t) { | ||
case 0: | ||
cin >> i >> x; splay.insert(i, x); | ||
break; | ||
case 1: | ||
cin >> i; splay.del(i); | ||
break; | ||
case 2: | ||
cin >> l >> r; | ||
splay.upd(l, r, [](T x) { x->rev ^= true; }); | ||
break; | ||
case 3: | ||
cin >> l >> r >> w >> b; | ||
splay.upd(l, r, [=](T x) { x->f = F{w, b}(x->f); }); | ||
break; | ||
case 4: | ||
cin >> l >> r; | ||
cout << splay.query(l, r) << endl; | ||
break; | ||
} | ||
} | ||
} |