Sim Input is an application that aims to provide full flexibility and possibility for input mapping. It has a visual programming GUI that allows users to drag-and-drop components to define their own mapping. It supports mapping from keyboard and gamepad inputs to different combinations of input sequences.
A simple demo that maps gamepad buttons to sequences of simulated keyboard inputs.
- A gamer who wants to customize their controls for different games or genres, such as using shortcuts for quick actions or menus.
- A streamer or content creator who wants to use keyboard shortcuts or macros to control their recording, editing, or broadcasting software.
- A person with accessibility needs who wants to use alternative input methods or devices, such as switches or pedals.
- A sim racer who wants to be their own steering wheel engineer and quickly change car setups by clicking one button, such as how Alonso did on his flying lap.
You can download and unzip the binary package from the release page and run the executable file.
Any feedback or feature requests are welcome. Please feel free to leave your comments through the issues page.