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Update for new mobs and entity classes in 1.11 #15
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This also closes #14. |
It may be better to simply use the entity name ("savegame ID") if that is at all possible due to issues with inheritance, such as #9. That would require a rewrite though. Is there any technical reason this isn't a possibility? If not, I'd gladly look into it in my free time. Thanks! |
@mikeprimm |
@KovuTheHusky |
The best thing would be for @mikeprimm to accept this PR - it's his project after all. If you want an up to date jar for now you should be able to clone the repo and run |
@KovuTheHusky I am not familliar with "nvm" actually, I guess it is just to run it in the catalogue? |
@KovuTheHusky Thanks for the update, as always |
@mikeprimm Anyway, thanks for the merge! |
Entity classes were cleaned up for 1.11 and sub-entities were put into their own classes. I've also added mobs such as the Evoker, Vex, and Vindicator.
I also updated the icon for vanillahorse and various minecarts.