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godot: update to 4.7.1. - #61957

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Duncaen merged 1 commit into
void-linux:masterfrom
beedware:godot
Aug 10, 2026
Merged

godot: update to 4.7.1.#61957
Duncaen merged 1 commit into
void-linux:masterfrom
beedware:godot

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@beedware

@beedware beedware commented Aug 10, 2026

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Local build testing

  • I built this PR locally for my native architecture, (x86_64-glibc)
  • I built this PR locally for these architectures (if supported. mark crossbuilds):
    • i686-glibc (crossbuild)

Notes for reviewers

  • I've seen PR godot: update to 4.7.1 #61165, but it hasn't been updated in over two weeks, and the CI error still hasn't been fixed. This PR also contains simpler changes, so hopefully it will be easier to review.
  • I'm not sure whether running ./xbps-src -A i686 pkg godot counts as building locally, but that's what I used for the cross-build.
  • Apologies to @zen0bit if I overstepped here, I was just trying to help out.

@zen0bit

zen0bit commented Aug 10, 2026

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Applied in my PR...

@Duncaen
Duncaen merged commit fba9a04 into void-linux:master Aug 10, 2026
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3 participants