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The eventual intent of this PR is to remove
aabb_scene
andlight_scene
and merge their contents toscene
. Further,scene_update_stage
should take a more controlling role, containing all of the code related to scene updates and some GPU-side scene data structures as well. Once thescene
class has been reduced to a simple container of lights, objects and cameras, it will be much easier to move to an ECS.This is a step towards #27.