-
Notifications
You must be signed in to change notification settings - Fork 168
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Merge pull request #735 from leapmotion/fix-scene-height-offset
Fix scene height offset
- Loading branch information
Showing
12 changed files
with
412 additions
and
175 deletions.
There are no files selected for viewing
71 changes: 59 additions & 12 deletions
71
Assets/LeapMotion/Modules/GraphicRenderer/Examples/Baked Renderer Example.unity
Large diffs are not rendered by default.
Oops, something went wrong.
103 changes: 75 additions & 28 deletions
103
Assets/LeapMotion/Modules/GraphicRenderer/Examples/Curved Space Examples.unity
Large diffs are not rendered by default.
Oops, something went wrong.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
55 changes: 51 additions & 4 deletions
55
Assets/LeapMotion/Modules/GraphicRenderer/Examples/Massive Object Example.unity
Large diffs are not rendered by default.
Oops, something went wrong.
93 changes: 70 additions & 23 deletions
93
Assets/LeapMotion/Modules/GraphicRenderer/Examples/Surface Shader Examples.unity
Large diffs are not rendered by default.
Oops, something went wrong.
2 changes: 1 addition & 1 deletion
2
Assets/LeapMotion/Modules/GraphicRenderer/Shaders/DynamicSurface.shader
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Oops, something went wrong.