🧪 A simple 3D raytracer written in Lua over a couple of weekends.
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Updated
Mar 20, 2025 - Lua
🧪 A simple 3D raytracer written in Lua over a couple of weekends.
Implementation of "Ray Tracing The Next Week" book.
Progressive CPU ray tracer based on Ray Tracing in One Weekend
Implementacion propia de los dos primeros libros sobre raytracing de Peter Shirley. Los libros se encuentran en: https://github.com/RayTracing/raytracing.github.io
Global Illumination in many many lines of C++😄
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