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GUI: turn input repeat on by default
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tildearrow committed Sep 21, 2024
1 parent be883ed commit 8b38ab7
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Showing 2 changed files with 2 additions and 2 deletions.
2 changes: 1 addition & 1 deletion src/gui/gui.h
Original file line number Diff line number Diff line change
Expand Up @@ -2237,7 +2237,7 @@ class FurnaceGUI {
vsync(1),
frameRateLimit(60),
displayRenderTime(0),
inputRepeat(0),
inputRepeat(1),
glRedSize(8),
glGreenSize(8),
glBlueSize(8),
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2 changes: 1 addition & 1 deletion src/gui/settings.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -4901,7 +4901,7 @@ void FurnaceGUI::readConfig(DivConfig& conf, FurnaceGUISettingGroups groups) {

settings.selectAssetOnLoad=conf.getInt("selectAssetOnLoad",1);

settings.inputRepeat=conf.getInt("inputRepeat",0);
settings.inputRepeat=conf.getInt("inputRepeat",1);
}

if (groups&GUI_SETTINGS_FONT) {
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