Releases: thirdweb-dev/unity
Releases · thirdweb-dev/unity
v3.2.0
What's Changed
- Replace
AsyncAwaitUtil
package withRedcode.Awaiting
. - Add namespaces to a lot of third party packages to resolve issues importing in existing web3 projects.
- Follow Asset Store validation rules.
This is a minor update, meaning some structure or DLL changes occured. When upgrading, it is best to remove previous SDK files to avoid issues.
v3.1.1
What's Changed
- [General] Fixed all remaining compiler warnings.
- [Native] Reduced Smart Wallet user op hash polling to 2s + can send without waiting for receipt properly now.
- [Native] Fixed potential issue with
Wallet.Transfer
when using external wallet RPC over passed RPC.
v3.1.0
What's Changed
- [WebGL] Support
Contract.Prepare
andTransaction
Builder (low-level API)- Enjoy full control over your transactions, fine-tune and execute them!
- Send without waiting for receipts.
- Choose what you want to send gaslessly if you have gasless setup.
- Fine tune every part of your
Transaction
object. - Learn More
- [Native] Added support for
WalletConnectV2
(beta) - [Server] Fixed compilation/build issue related to a WebSocket script.
WalletConnectV2 Native Limitations:
- Switching networks is not supported
- Disconnecting then reconnecting may throw an error
This is a minor update, meaning some structure/DLL changes occured. When upgrading, it is best to remove previous SDK files if you encounter import issues.
v3.0.0
Thirdweb's Unity SDK 3.0.0 is officially here!
What's Changed
This Release
TransactionResult
return type now contains all transactionReceipt
data available, cross-platform.- Added
Show Debug Logs
flag onThirdwebManager
, and added more debug logs. - Upgraded the project to 2022 LTS.
- Cleaned up unused files.
- Reduced package size by 25MB.
- Updated main repo project settings.
Beta Releases Summary
- Improved Prefab_ConnectWallet UI/Script example.
- Integrated Hyperplay as a WalletProvider.
- Updated default IPFS gateway.
- Fixed MetaMask connection/request issues on mobile platforms.
- Added support for MetaMask OTP-based session connection/resuming.
- Updated WebGL bridge with bug fixes.
- Fixed transaction underpricing issue on Binance-related chains.
- Fixed issues related to adding a chain to ThirdwebManager.
- Added support for custom chains not available on Ethereum chainlists.
- Bugfixes and additional support for non-standard tokens with < 18 decimals transfers/claiming.
- Less restrictive type conversion for Contract.Read.
- Fix for Thirdweb Wallet Disconnect Null Reference.
- Added a flag to control SDK initialization in ThirdwebManager.
- Removed the default client ID, allowing customization.
- Added example scripts with missing namespaces.
- Added xai-goerli-orbit chain support.
- Support for passing a private key override to signature.Generate.
- Fixed compiler warnings in core scripts.
- Ability to pass chain IDs larger than the int type.
- Fixed Currency metadata issue.
- Updated WebGL bridge.
- Smart Wallets authentication/verification/signing improvements.
- Fixed issues with creating Smart Wallets with email wallet EOAs.
- Removed potential blockers in functions.
- Added support for Contract.ERC721.Claim for SignatureDrop contracts.
- Fetch additional currency metadata when fetching claim conditions.
- Installer editor popup for quick setup.
- Support for large chain ids (BigInteger) and Wallet.SwitchNetwork at runtime.
- Updated IThirdwebWallet with PrepareForNetworkSwitch function.
- ERC721AQueryable support for ERC721.GetOwned.
- Fixed an issue with Prefab_ConnectWallet.
- Added Thirdweb API Key support.
- Fixed blurry QR image.
- RPC overrides now passed to wallet providers correctly.
- Introduced IStorageUploader and IStorageDownloader interfaces.
- Improved Currency fetching.
- Fixed ERC20 transfers and improved WebGL performance.
- Introduced a new email wallet provider called Paper.
- Deprecation of WalletConnectV1 in favor of WalletConnectV2.
- Metamask SDK upgrade and Nethereum upgrade.
- Simplified Wallet UI Prefabs.
Shoutout to the contributors and community who helped us get here!
Full Changelog: v2.2.3...v3.0.0
Documentation
GamingKit Overview
Build Settings
Wallet Snippets
v3.0.0-beta.12
What's Changed
- [Native] Fixed MetaMask connection/request issues on mobile platforms.
- [Native] Added support for MetaMask OTP-based session connection/resuming.
Note: The WalletProvider_Metamask
prefab has been updated to account for the above changes.
v3.0.0-beta.11
What's Changed
- [WebGL] Updated WebGL bridge, contains various bugfixes.
- [Native] Fixed issue where some transactions on bnb-related chains would get underpriced when sending raw transactions.
- [Native] Fixed issue where adding a chain to
ThirdwebManager
would break thePrefab_ConnectWallet
UI if no sprite was added. - [Native] Fixed issue with passing an empty or null array for
appIcons
before initializingThirdwebManager
. - [Native] Added
all_chains_additional
inResources
for custom chains not available on ethereum chainlists. - [Native] Added
sepolia
to default chains in theThirdwebManager.cs
and related Prefab.
New Contributors
v3.0.0-beta.10
What's Changed
- [Native] Bugfixes and additional support for non-standard tokens with < 18 decimals transfers/claiming.
- [Native] Less restrictive type conversion for
Contract.Read
:- Single return values: attempts to deserialize into passed type, and if it fails attempts to use IConvertible if available.
- Complex results: if passed type is List/Array, will attempt to deserialize; if Class/Struct is passed, attempts to fill in fields and properties, a mix of both is now supported, so long as the total amount of properties/fields in your class/struct is equal to the solidity values count returned.
- Fix Thirdweb Wallet Disconnect Null Reference by @jeffgamedev in #106
v3.0.0-beta.9
What's Changed
ThirdwebManager
now has a flag to control whether to initialize the SDK on Awake. You can now callThirdwebManager.Instance.Initialize
manually if you'd like to.- Removed default client ID, you can either set a client ID or an RPC override in your
ThirdwebManager
to get past any limitations. - Example scripts missing namespaces added by @umutkutlu in #104
New Contributors
- @umutkutlu made their first contribution in #104
v3.0.0-beta.8
What's Changed
- [General] Added
xai-goerli-orbit
chain support. - [General] Support passing a private key override to
signature.Generate
- only use for testing purposes, fetch from server in prod. - [General] Fixed multiple Roslyn compiler warnings in core scripts.
- [WebGL] Ability to pass chain IDs larger than the
int
type. - [WebGL] Fixed parameter not being passed from ERC1155
GetClaimerProofs
. - [Native] Fixed issue where
Currency
metadata was not being set correctly when fetching claim conditions.
v3.0.0-beta.7
What's Changed
- [WebGL] Updated bridge
- [Native] Smart Wallets authentication/verification/signing now works properly as per EIP and returns smart wallet address correctly.
- [Native] Fixed issue where creating a Smart Wallet with an email wallet EOA would not work using
Prefab_ConnectWallet
. - [Native] Removed potential blockers in functions that may be called outside of main thread.
For the ultimate experience, try using Paper & Smart Wallets (gasless) combined - connect to all your games, frontends, etc. with a singular email-based EOA using Account Abstraction!