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FAQ
Here you'll find answers to the most common questions about CinematicTools. If you still need help, feel free to open an issue on GitHub or check the community discussion.
✅ Solution:
- Make sure you're using Fabric Loader, not Forge or other loaders.
- Check that you have the required dependencies:
fabric-apigeckolibcreativecore
- Ensure all
.jarfiles are placed in themods/folder.
✅ Solution:
- The client-side part of the mod must be installed on the client, not just the server.
- Use
/cinematic-clientin a singleplayer world or from a player on the server with OP level.
-
/cinematic-clientis used to create and configure camera paths locally on your client. -
/cinematic-serveris used to save, load, and execute cinematic sequences server-side (for multiplayer or consistent playback).
- Use
/cinematic-client addto create points. - Adjust settings (duration, interpolation, follow, etc).
- Use
/cinematic-client save mySceneto save it. - Use
/cinematic-server start myScene <players>to launch it for players.
📄 See Commands for more.
Yes! Use:
/cinematic-server npc animation play <animation>🧠 Animations must be defined using your model and resource files (e.g. GeckoLib animations).
Use:
/cinematic-server npc walk <name> <x> <y> <z>Or for faster movement:
/cinematic-server npc run <name> <x> <y> <z>Cinematics are saved server-side, as NBTs in the world:
.minecraft/saves/<world>
You can play them using:
/cinematic-server start <cinematic> <players>Interpolations control the smoothness of camera transitions. Available types:
linearcircularcosinecubichermiteinvcular-
all(toggle all types)
Use:
/cinematic-client interpolation <type>It adds a soft transition from the player’s current position to the first camera point to avoid a jarring cut.
/cinematic-client smooth_start true🌀 It tries to prevent sudden camera spinning due to large yaw differences between points. Only use it if you notice weird spin behavior.
- Open an issue on GitHub
- Request help in the Modrinth or CurseForge comment section
🎥 Make something epic — and don't forget to wave those NPCs!