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Replace obsolete xform.ToMap() with xformSystem.ToMapCoordinates() (#…
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…30010)

* Get rid of a bunch of obsolete usages

* position

---------

Co-authored-by: plykiya <[email protected]>
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Plykiya and plykiya authored Jul 13, 2024
1 parent c1915c9 commit a03b889
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Showing 16 changed files with 46 additions and 43 deletions.
6 changes: 3 additions & 3 deletions Content.Client/Construction/ConstructionSystem.cs
Original file line number Diff line number Diff line change
Expand Up @@ -48,11 +48,11 @@ public override void Initialize()

CommandBinds.Builder
.Bind(ContentKeyFunctions.OpenCraftingMenu,
new PointerInputCmdHandler(HandleOpenCraftingMenu, outsidePrediction:true))
new PointerInputCmdHandler(HandleOpenCraftingMenu, outsidePrediction: true))
.Bind(EngineKeyFunctions.Use,
new PointerInputCmdHandler(HandleUse, outsidePrediction: true))
.Bind(ContentKeyFunctions.EditorFlipObject,
new PointerInputCmdHandler(HandleFlip, outsidePrediction:true))
new PointerInputCmdHandler(HandleFlip, outsidePrediction: true))
.Register<ConstructionSystem>();

SubscribeLocalEvent<ConstructionGhostComponent, ExaminedEvent>(HandleConstructionGhostExamined);
Expand Down Expand Up @@ -196,7 +196,7 @@ public bool TrySpawnGhost(
if (GhostPresent(loc))
return false;

var predicate = GetPredicate(prototype.CanBuildInImpassable, loc.ToMap(EntityManager, _transformSystem));
var predicate = GetPredicate(prototype.CanBuildInImpassable, _transformSystem.ToMapCoordinates(loc));
if (!_examineSystem.InRangeUnOccluded(user, loc, 20f, predicate: predicate))
return false;

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2 changes: 1 addition & 1 deletion Content.Client/ContextMenu/UI/EntityMenuUIController.cs
Original file line number Diff line number Diff line change
Expand Up @@ -170,7 +170,7 @@ private bool HandleOpenEntityMenu(in PointerInputCmdHandler.PointerInputCmdArgs
if (_combatMode.IsInCombatMode(args.Session?.AttachedEntity))
return false;

var coords = args.Coordinates.ToMap(_entityManager, _xform);
var coords = _xform.ToMapCoordinates(args.Coordinates);

if (_verbSystem.TryGetEntityMenuEntities(coords, out var entities))
OpenRootMenu(entities);
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3 changes: 2 additions & 1 deletion Content.Client/Gameplay/GameplayStateBase.cs
Original file line number Diff line number Diff line change
Expand Up @@ -104,7 +104,8 @@ private bool HandleInspect(ICommonSession? session, EntityCoordinates coords, En

public IEnumerable<EntityUid> GetClickableEntities(EntityCoordinates coordinates)
{
return GetClickableEntities(coordinates.ToMap(_entityManager, _entitySystemManager.GetEntitySystem<SharedTransformSystem>()));
var transformSystem = _entitySystemManager.GetEntitySystem<SharedTransformSystem>();
return GetClickableEntities(transformSystem.ToMapCoordinates(coordinates));
}

public IEnumerable<EntityUid> GetClickableEntities(MapCoordinates coordinates)
Expand Down
5 changes: 3 additions & 2 deletions Content.Client/Movement/Systems/JetpackSystem.cs
Original file line number Diff line number Diff line change
Expand Up @@ -15,6 +15,7 @@ public sealed class JetpackSystem : SharedJetpackSystem
[Dependency] private readonly IGameTiming _timing = default!;
[Dependency] private readonly ClothingSystem _clothing = default!;
[Dependency] private readonly SharedTransformSystem _transform = default!;
[Dependency] private readonly SharedMapSystem _mapSystem = default!;

public override void Initialize()
{
Expand Down Expand Up @@ -73,11 +74,11 @@ private void CreateParticles(EntityUid uid)

var uidXform = Transform(uid);
var coordinates = uidXform.Coordinates;
var gridUid = coordinates.GetGridUid(EntityManager);
var gridUid = _transform.GetGrid(coordinates);

if (TryComp<MapGridComponent>(gridUid, out var grid))
{
coordinates = new EntityCoordinates(gridUid.Value, grid.WorldToLocal(coordinates.ToMapPos(EntityManager, _transform)));
coordinates = new EntityCoordinates(gridUid.Value, _mapSystem.WorldToLocal(gridUid.Value, grid, _transform.ToMapCoordinates(coordinates).Position));
}
else if (uidXform.MapUid != null)
{
Expand Down
18 changes: 9 additions & 9 deletions Content.Client/NPC/PathfindingSystem.cs
Original file line number Diff line number Diff line change
Expand Up @@ -203,7 +203,7 @@ private void DrawScreen(OverlayDrawArgs args, DrawingHandleScreen screenHandle)
if (found || !_system.Breadcrumbs.TryGetValue(netGrid, out var crumbs) || !xformQuery.TryGetComponent(grid, out var gridXform))
continue;

var (_, _, worldMatrix, invWorldMatrix) = gridXform.GetWorldPositionRotationMatrixWithInv();
var (_, _, worldMatrix, invWorldMatrix) = _transformSystem.GetWorldPositionRotationMatrixWithInv(gridXform);
var localAABB = invWorldMatrix.TransformBox(aabb.Enlarged(float.Epsilon - SharedPathfindingSystem.ChunkSize));

foreach (var chunk in crumbs)
Expand Down Expand Up @@ -287,7 +287,7 @@ private void DrawScreen(OverlayDrawArgs args, DrawingHandleScreen screenHandle)
return;
}

var invGridMatrix = gridXform.InvWorldMatrix;
var invGridMatrix = _transformSystem.GetInvWorldMatrix(gridXform);
DebugPathPoly? nearest = null;

foreach (var poly in tile)
Expand Down Expand Up @@ -359,7 +359,7 @@ private void DrawWorld(OverlayDrawArgs args, DrawingHandleWorld worldHandle)
continue;
}

var (_, _, worldMatrix, invWorldMatrix) = gridXform.GetWorldPositionRotationMatrixWithInv();
var (_, _, worldMatrix, invWorldMatrix) = _transformSystem.GetWorldPositionRotationMatrixWithInv(gridXform);
worldHandle.SetTransform(worldMatrix);
var localAABB = invWorldMatrix.TransformBox(aabb);

Expand Down Expand Up @@ -419,7 +419,7 @@ private void DrawWorld(OverlayDrawArgs args, DrawingHandleWorld worldHandle)
!xformQuery.TryGetComponent(grid, out var gridXform))
continue;

var (_, _, worldMatrix, invWorldMatrix) = gridXform.GetWorldPositionRotationMatrixWithInv();
var (_, _, worldMatrix, invWorldMatrix) = _transformSystem.GetWorldPositionRotationMatrixWithInv(gridXform);
worldHandle.SetTransform(worldMatrix);
var localAABB = invWorldMatrix.TransformBox(aabb);

Expand Down Expand Up @@ -458,7 +458,7 @@ private void DrawWorld(OverlayDrawArgs args, DrawingHandleWorld worldHandle)
!xformQuery.TryGetComponent(grid, out var gridXform))
continue;

var (_, _, worldMatrix, invMatrix) = gridXform.GetWorldPositionRotationMatrixWithInv();
var (_, _, worldMatrix, invMatrix) = _transformSystem.GetWorldPositionRotationMatrixWithInv(gridXform);
worldHandle.SetTransform(worldMatrix);
var localAABB = invMatrix.TransformBox(aabb);

Expand All @@ -483,7 +483,7 @@ private void DrawWorld(OverlayDrawArgs args, DrawingHandleWorld worldHandle)
if (neighborPoly.NetEntity != poly.GraphUid)
{
color = Color.Green;
var neighborMap = _entManager.GetCoordinates(neighborPoly).ToMap(_entManager, _transformSystem);
var neighborMap = _transformSystem.ToMapCoordinates(_entManager.GetCoordinates(neighborPoly));

if (neighborMap.MapId != args.MapId)
continue;
Expand Down Expand Up @@ -517,7 +517,7 @@ private void DrawWorld(OverlayDrawArgs args, DrawingHandleWorld worldHandle)
!xformQuery.TryGetComponent(grid, out var gridXform))
continue;

var (_, _, worldMatrix, invWorldMatrix) = gridXform.GetWorldPositionRotationMatrixWithInv();
var (_, _, worldMatrix, invWorldMatrix) = _transformSystem.GetWorldPositionRotationMatrixWithInv(gridXform);
worldHandle.SetTransform(worldMatrix);
var localAABB = invWorldMatrix.TransformBox(args.WorldBounds);

Expand All @@ -544,7 +544,7 @@ private void DrawWorld(OverlayDrawArgs args, DrawingHandleWorld worldHandle)
if (!_entManager.TryGetComponent<TransformComponent>(_entManager.GetEntity(node.GraphUid), out var graphXform))
continue;

worldHandle.SetTransform(graphXform.WorldMatrix);
worldHandle.SetTransform(_transformSystem.GetWorldMatrix(graphXform));
worldHandle.DrawRect(node.Box, Color.Orange.WithAlpha(0.10f));
}
}
Expand All @@ -568,7 +568,7 @@ private void DrawWorld(OverlayDrawArgs args, DrawingHandleWorld worldHandle)
continue;

matrix = graph;
worldHandle.SetTransform(graphXform.WorldMatrix);
worldHandle.SetTransform(_transformSystem.GetWorldMatrix(graphXform));
}

worldHandle.DrawRect(node.Box, new Color(0f, cost / highestGScore, 1f - (cost / highestGScore), 0.10f));
Expand Down
4 changes: 2 additions & 2 deletions Content.Client/Physics/JointVisualsOverlay.cs
Original file line number Diff line number Diff line change
Expand Up @@ -58,8 +58,8 @@ protected override void Draw(in OverlayDrawArgs args)
coordsA = coordsA.Offset(rotA.RotateVec(visuals.OffsetA));
coordsB = coordsB.Offset(rotB.RotateVec(visuals.OffsetB));

var posA = coordsA.ToMapPos(_entManager, xformSystem);
var posB = coordsB.ToMapPos(_entManager, xformSystem);
var posA = xformSystem.ToMapCoordinates(coordsA).Position;
var posB = xformSystem.ToMapCoordinates(coordsB).Position;
var diff = (posB - posA);
var length = diff.Length();

Expand Down
14 changes: 7 additions & 7 deletions Content.Client/Pinpointer/UI/NavMapControl.cs
Original file line number Diff line number Diff line change
Expand Up @@ -228,8 +228,8 @@ protected override void KeyBindUp(GUIBoundKeyEventArgs args)
{
if (!blip.Selectable)
continue;

var currentDistance = (blip.Coordinates.ToMapPos(EntManager, _transformSystem) - worldPosition).Length();
var currentDistance = (_transformSystem.ToMapCoordinates(blip.Coordinates).Position - worldPosition).Length();

if (closestDistance < currentDistance || currentDistance * MinimapScale > MaxSelectableDistance)
continue;
Expand Down Expand Up @@ -397,7 +397,7 @@ protected override void Draw(DrawingHandleScreen handle)
{
if (lit && value.Visible)
{
var mapPos = coord.ToMap(EntManager, _transformSystem);
var mapPos = _transformSystem.ToMapCoordinates(coord);

if (mapPos.MapId != MapId.Nullspace)
{
Expand All @@ -418,7 +418,7 @@ protected override void Draw(DrawingHandleScreen handle)
if (blip.Texture == null)
continue;

var mapPos = blip.Coordinates.ToMap(EntManager, _transformSystem);
var mapPos = _transformSystem.ToMapCoordinates(blip.Coordinates);

if (mapPos.MapId != MapId.Nullspace)
{
Expand Down Expand Up @@ -535,7 +535,7 @@ private void UpdateNavMapWallLines()
// East edge
neighborData = 0;
if (relativeTile.X != SharedNavMapSystem.ChunkSize - 1)
neighborData = chunk.TileData[i+SharedNavMapSystem.ChunkSize];
neighborData = chunk.TileData[i + SharedNavMapSystem.ChunkSize];
else if (_navMap.Chunks.TryGetValue(chunkOrigin + Vector2i.Right, out neighborChunk))
neighborData = neighborChunk.TileData[i + SharedNavMapSystem.ChunkSize - SharedNavMapSystem.ArraySize];

Expand All @@ -548,7 +548,7 @@ private void UpdateNavMapWallLines()
// South edge
neighborData = 0;
if (relativeTile.Y != 0)
neighborData = chunk.TileData[i-1];
neighborData = chunk.TileData[i - 1];
else if (_navMap.Chunks.TryGetValue(chunkOrigin + Vector2i.Down, out neighborChunk))
neighborData = neighborChunk.TileData[i - 1 + SharedNavMapSystem.ChunkSize];

Expand All @@ -561,7 +561,7 @@ private void UpdateNavMapWallLines()
// West edge
neighborData = 0;
if (relativeTile.X != 0)
neighborData = chunk.TileData[i-SharedNavMapSystem.ChunkSize];
neighborData = chunk.TileData[i - SharedNavMapSystem.ChunkSize];
else if (_navMap.Chunks.TryGetValue(chunkOrigin + Vector2i.Left, out neighborChunk))
neighborData = neighborChunk.TileData[i - SharedNavMapSystem.ChunkSize + SharedNavMapSystem.ArraySize];

Expand Down
6 changes: 3 additions & 3 deletions Content.Client/RCD/AlignRCDConstruction.cs
Original file line number Diff line number Diff line change
Expand Up @@ -45,7 +45,7 @@ public override void AlignPlacementMode(ScreenCoordinates mouseScreen)
_unalignedMouseCoords = ScreenToCursorGrid(mouseScreen);
MouseCoords = _unalignedMouseCoords.AlignWithClosestGridTile(SearchBoxSize, _entityManager, _mapManager);

var gridId = MouseCoords.GetGridUid(_entityManager);
var gridId = _transformSystem.GetGrid(MouseCoords);

if (!_entityManager.TryGetComponent<MapGridComponent>(gridId, out var mapGrid))
return;
Expand Down Expand Up @@ -105,8 +105,8 @@ public override bool IsValidPosition(EntityCoordinates position)

if (currentState is not GameplayStateBase screen)
return false;

var target = screen.GetClickedEntity(_unalignedMouseCoords.ToMap(_entityManager, _transformSystem));
var target = screen.GetClickedEntity(_transformSystem.ToMapCoordinates(_unalignedMouseCoords));

// Determine if the RCD operation is valid or not
if (!_rcdSystem.IsRCDOperationStillValid(heldEntity.Value, rcd, mapGridData.Value, target, player.Value, false))
Expand Down
6 changes: 4 additions & 2 deletions Content.Client/Sandbox/SandboxSystem.cs
Original file line number Diff line number Diff line change
Expand Up @@ -17,6 +17,7 @@ public sealed class SandboxSystem : SharedSandboxSystem
[Dependency] private readonly IPlacementManager _placement = default!;
[Dependency] private readonly ContentEyeSystem _contentEye = default!;
[Dependency] private readonly SharedTransformSystem _transform = default!;
[Dependency] private readonly SharedMapSystem _mapSystem = default!;

private bool _sandboxEnabled;
public bool SandboxAllowed { get; private set; }
Expand Down Expand Up @@ -92,7 +93,7 @@ public bool Copy(ICommonSession? session, EntityCoordinates coords, EntityUid ui
&& EntityManager.TryGetComponent(uid, out MetaDataComponent? comp)
&& !comp.EntityDeleted)
{
if (comp.EntityPrototype == null || comp.EntityPrototype.NoSpawn || comp.EntityPrototype.Abstract)
if (comp.EntityPrototype == null || comp.EntityPrototype.HideSpawnMenu || comp.EntityPrototype.Abstract)
return false;

if (_placement.Eraser)
Expand All @@ -109,7 +110,8 @@ public bool Copy(ICommonSession? session, EntityCoordinates coords, EntityUid ui
}

// Try copy tile.
if (!_map.TryFindGridAt(coords.ToMap(EntityManager, _transform), out _, out var grid) || !grid.TryGetTileRef(coords, out var tileRef))

if (!_map.TryFindGridAt(_transform.ToMapCoordinates(coords), out var gridUid, out var grid) || !_mapSystem.TryGetTileRef(gridUid, grid, coords, out var tileRef))
return false;

if (_placement.Eraser)
Expand Down
4 changes: 2 additions & 2 deletions Content.Client/Shuttles/Systems/ShuttleSystem.Console.cs
Original file line number Diff line number Diff line change
Expand Up @@ -35,9 +35,9 @@ public MapCoordinates GetMapCoordinates(IMapObject mapObj)
switch (mapObj)
{
case ShuttleBeaconObject beacon:
return GetCoordinates(beacon.Coordinates).ToMap(EntityManager, XformSystem);
return XformSystem.ToMapCoordinates(GetCoordinates(beacon.Coordinates));
case ShuttleExclusionObject exclusion:
return GetCoordinates(exclusion.Coordinates).ToMap(EntityManager, XformSystem);
return XformSystem.ToMapCoordinates(GetCoordinates(exclusion.Coordinates));
case GridMapObject grid:
var gridXform = Transform(grid.Entity);

Expand Down
2 changes: 1 addition & 1 deletion Content.Client/Shuttles/UI/ShuttleMapControl.xaml.cs
Original file line number Diff line number Diff line change
Expand Up @@ -519,7 +519,7 @@ private void AddMapObject(List<Vector2> edges, List<Vector2> verts, ValueList<Ve
if (mapO is not ShuttleBeaconObject beacon)
continue;

var beaconCoords = EntManager.GetCoordinates(beacon.Coordinates).ToMap(EntManager, _xformSystem);
var beaconCoords = _xformSystem.ToMapCoordinates(EntManager.GetCoordinates(beacon.Coordinates));
var position = Vector2.Transform(beaconCoords.Position, mapTransform);
var localPos = ScalePosition(position with {Y = -position.Y});

Expand Down
4 changes: 2 additions & 2 deletions Content.Client/Storage/Systems/StorageSystem.cs
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
using System.Linq;
using System.Linq;
using System.Numerics;
using Content.Client.Animations;
using Content.Shared.Hands;
Expand Down Expand Up @@ -149,7 +149,7 @@ public void PickupAnimation(EntityUid item, EntityCoordinates initialCoords, Ent
return;
}

var finalMapPos = finalCoords.ToMapPos(EntityManager, TransformSystem);
var finalMapPos = TransformSystem.ToMapCoordinates(finalCoords).Position;
var finalPos = Vector2.Transform(finalMapPos, TransformSystem.GetInvWorldMatrix(initialCoords.EntityId));

_entityPickupAnimation.AnimateEntityPickup(item, initialCoords, finalPos, initialAngle);
Expand Down
2 changes: 1 addition & 1 deletion Content.Client/Weapons/Melee/MeleeWeaponSystem.cs
Original file line number Diff line number Diff line change
Expand Up @@ -220,7 +220,7 @@ private void ClientHeavyAttack(EntityUid user, EntityCoordinates coordinates, En
return;
}

var targetMap = coordinates.ToMap(EntityManager, TransformSystem);
var targetMap = TransformSystem.ToMapCoordinates(coordinates);

if (targetMap.MapId != userXform.MapID)
return;
Expand Down
6 changes: 3 additions & 3 deletions Content.Client/Weapons/Ranged/Systems/GunSystem.cs
Original file line number Diff line number Diff line change
Expand Up @@ -176,7 +176,7 @@ public override void Update(float frameTime)
}

// Define target coordinates relative to gun entity, so that network latency on moving grids doesn't fuck up the target location.
var coordinates = EntityCoordinates.FromMap(entity, mousePos, TransformSystem, EntityManager);
var coordinates = TransformSystem.ToCoordinates(entity, mousePos);

NetEntity? target = null;
if (_state.CurrentState is GameplayStateBase screen)
Expand All @@ -200,7 +200,7 @@ public override void Shoot(EntityUid gunUid, GunComponent gun, List<(EntityUid?
// Rather than splitting client / server for every ammo provider it's easier
// to just delete the spawned entities. This is for programmer sanity despite the wasted perf.
// This also means any ammo specific stuff can be grabbed as necessary.
var direction = fromCoordinates.ToMapPos(EntityManager, TransformSystem) - toCoordinates.ToMapPos(EntityManager, TransformSystem);
var direction = TransformSystem.ToMapCoordinates(fromCoordinates).Position - TransformSystem.ToMapCoordinates(toCoordinates).Position;
var worldAngle = direction.ToAngle().Opposite();

foreach (var (ent, shootable) in ammo)
Expand Down Expand Up @@ -383,6 +383,6 @@ protected override void CreateEffect(EntityUid gunUid, MuzzleFlashEvent message,
var uidPlayer = EnsureComp<AnimationPlayerComponent>(gunUid);

_animPlayer.Stop(gunUid, uidPlayer, "muzzle-flash-light");
_animPlayer.Play((gunUid, uidPlayer), animTwo,"muzzle-flash-light");
_animPlayer.Play((gunUid, uidPlayer), animTwo, "muzzle-flash-light");
}
}
5 changes: 2 additions & 3 deletions Content.Server/Pointing/EntitySystems/PointingSystem.cs
Original file line number Diff line number Diff line change
Expand Up @@ -145,16 +145,15 @@ public bool TryPoint(ICommonSession? session, EntityCoordinates coordsPointed, E
_popup.PopupEntity(Loc.GetString("pointing-system-try-point-cannot-reach"), player, player);
return false;
}

var mapCoordsPointed = coordsPointed.ToMap(EntityManager, _transform);
var mapCoordsPointed = _transform.ToMapCoordinates(coordsPointed);
_rotateToFaceSystem.TryFaceCoordinates(player, mapCoordsPointed.Position);

var arrow = EntityManager.SpawnEntity("PointingArrow", coordsPointed);

if (TryComp<PointingArrowComponent>(arrow, out var pointing))
{
if (TryComp(player, out TransformComponent? xformPlayer))
pointing.StartPosition = EntityCoordinates.FromMap(arrow, xformPlayer.Coordinates.ToMap(EntityManager, _transform), _transform).Position;
pointing.StartPosition = _transform.ToCoordinates((player, xformPlayer), _transform.ToMapCoordinates(xformPlayer.Coordinates)).Position;

pointing.EndTime = _gameTiming.CurTime + PointDuration;

Expand Down
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