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NOTES Anti-virus false positive report:
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kylelinden
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Lua editor Alpha approved.
viewer = 7.1.12.13526902562
build = https://github.com/secondlife/viewer/releases/tag/Second_Life_Project_Lua_Editor%230aaf2e4
cohort = Lua.Editor
desired = 0
NOTES Anti-virus false positive report:
|
kylelinden
left a comment
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Lua editor Alpha approved
viewer = 7.1.12.13703814328
build = https://github.com/secondlife/viewer/releases/tag/Second_Life_Project_Lua_Editor%237aad509
cohort = Lua.Editor
desired = 0
NOTES Anti-virus false positive report:
|
kylelinden
left a comment
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Lua Editor Alpha approved.
viewer = 7.1.12.13858460198
build = https://github.com/secondlife/viewer/releases/tag/Second_Life_Project_Lua_Editor%23e2333b4
cohort = Lua.Editor
desired = 0
1 similar comment
…y language ID or by supplying an inventory item as a template.
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
…e coroutine. This would trigger an attempt to get a mutex which will fail in a coro. Instead post the cleanup back to the mainthread.
Keywords Fixes 6
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Tries wrapping my head around you all introducing viruses into the viewers.. this just gets better every day! |
# Conflicts: # autobuild.xml # indra/llwindow/llwindowwin32.cpp # indra/newview/llappviewer.cpp # indra/newview/llinventorygallerymenu.cpp
26.1 -> SLua PV merge
Included features:
#3422
#3423
as of = 2026-02-03 for PV deploy
build = https://github.com/secondlife/viewer/releases/tag/Second_Life_Project%231bcae36f-SLua
cohort = Lua.Editor
deployed = https://github.com/secondlife/viewer/releases/tag/Second_Life_Project%231bcae36f-SLua
desired = 0
relnotes:
Second Life - SLua Editor
Server-side Lua is here!
This release adds faster script editor response time and improved syntax highlighting, while it maintains support for disabling syntax highlighting from a debug setting: ScriptEditorDisableSyntaxHighlight
Please see the following page for information on where and how to use Lua in Second Life: https://wiki.secondlife.com/wiki/Luau_Alpha
Note: that pre-existing scripts may require being recompiled due to recent Server fixes.
Help Us Keep Improving!
Help us shape the future of Second Life! Found a bug or have feedback? Please submit it via our [Feedback Portal](https://feedback.secondlife.com/).
Thanks for being a vital part of the Second Life journey. We can’t wait to see what you create with these latest enhancements!