Releases: scooby78/160thSOR
160th SOR Combined Release #5.3
160thSOR core
- Blacksmith vehicles updated with camo nets and inventory changes
- Frags removed from medic loadouts
- Increase med supplies in wooden med boxes
Framework/Training space
- RHS armoured vehicles removed
- Exploding vehicles in mech starting area fixed (Training Space)
- Sahrani framework discontinued
- Various crates replaced with resupply nexus
- Fixed wing aircraft replaced
- Fix WTT box contents
- Replaced Ammo crate with Ammo/Med resupply crate
- Fix various typos and string errors
160th SOR Combined Release #5.2
160th SOR Loadouts v2.5
Changes in this version:
- Replace Infantry AT with MAAWS and other misc loadout changes
- Vehicle and container inventories updated to reflect Inf AT change
- Framework updated to replace RHS armour with vanilla Tanks/APCs
- Change Aviation vests and uniforms
- Remove Mech third person view
160th OpFor Loadouts v2.2.2
Changes in this version:
- Mortar description changed
160th OpFor Loadouts v2.2.1
Change PMC Jeep classname
160th SOR Combined Mod-pack Release #5
160th SOR Loadouts v2.4.13
Changes in this version:
- Mortar function removed. #30
160th OpFor Loadouts v2.2.0
Changes in this version:
- Mortar function added and revised. #30
- PMC faction added. #32
- Grenade tweak for AI (wip)
- Spawner function code revise #51
160th Data v1.1.0
Changes in this version:
- CQB ppt added
160th Framework v2.0O
Changes in this version:
- Removed extra MEV HQ map marker
- Mech Framework changes
Requires:
160th modset (See http://www.160th.net/ for more information)
160th SOR Combined Mod-pack Release #3
160th SOR Loadouts v2.4.12
Changes in this version:
- A-10 counter measure fix with latest RHS v4.3.1
160th OpFor Loadouts v2.1.6
Changes in this version:
- Russian VDV ammo realign with latest RHS v4.3.1
160th Framework v2.0N
Changes in this version:
Added whitelist update only for:
- JSRS SOUNDMOD 6.17.1110A
- JSRS SOUNDMOD - RHS AFRF Mod Pack Sound Support 6.17.1110
- JSRS SOUNDMOD - RHS USAF Mod Pack Sound Support 6.17.1110
Requires:
160th modset (See http://www.160th.net/ for more information)
160th SOR Combined Mod-pack Release #2
160th SOR Loadouts v2.4.11
Changes in this version:
- Uniform correction from recent updates
- Group spawner Zeus asset (WIP) added
Changed - Blacksmith vehicle cargo space to be larger (Namer and Nemera)
160th OpFor Loadouts v2.1.5
Changes in this version:
- Spawner asset name updated and code optimizations and corrections
160th Weapon Selector v1.5.1
Changes in this version:
- Corrected code error stopping mech from using menu
160th Framework v2.0k
Changes in this version:
- Fixed dependency error
- M113s re-added
- Fatigue setting tweaked slightly (to be better up hills)
- Mech assets added and reduced to 1 of each (mission maker can add what is required)
- Reset assets that spawned in unusual heights after update
- Added pre made compositions for ease of making mission on other maps
- Added JSRS whitelist
Requires:
160th modset (See http://www.160th.net/ for more information)
v2.4.9
160th SOR Loadouts
Changes in this version:
- AH-64 armament control fix
- Pathfinder loadout changes
Requires:
160th modset (See http://www.160th.net/ for more information)
Loadouts v2.4.10 / OpFor v2.1.2
160th SOR Loadouts
Changes in this version:
- Performance monitor code framework added
- Group spawner Zeus asset (WIP) added
Changed - Blacksmith vehicle cargo space to be larger (Namer and Nemera)
160th OpFor Loadouts
Changes in this version:
- Populated building spawner asset updated with more assets and code optimizations and corrections
Requires:
160th modset (See http://www.160th.net/ for more information)
v2.4.8
160th SOR Loadouts
Changes in this version:
- RHS FCS error hotfix
Requires:
160th modset (See http://www.160th.net/ for more information)
v2.4.7
160th SOR Loadouts
Changes in this version:
- RHS update code alignment
- Loadout amendments to Mech units
- Large sling loadable crates can now be dragged
Requires:
160th modset (See http://www.160th.net/ for more information)