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System requirements

#To Do (short term)

  • Finish Load/Save -DONE
  • Write CPPN Image Copyer
  • Number of species in UI
  • Exclude gen 1 from plots
  • Write depceptive maze
  • Implment ESHyperNeat
  • Finish Distibuted Compute
  • GUI Extensions (camera mover etc)
  • Update dependencies

To Do (long term)

  • ES Hyperneat -NOT_STSARTED
  • Deceptive maze example
  • Distributed Compute -DONE
  • Parameterize Distributed -DONE
  • Fix Tests -DONE
  • Parameterize genetic modification + an other todo's -DONE
  • Metric stream -DONE
  • Remove GPU -DONE
  • GUI
    • Expose load and save -INPROG
    • species table is un-sorted (or atleast its not clear on the sorting)
    • Show activations on diagrams
    • Show biases and wights on diagrams
    • Default renderer should show something other than black
    • Rendering Bug in hyperneat when running mnist
    • Add more signals (Moving averages, so that its less bumpy)
  • Algoritm
    • Color Chart of species
  • Simulations:
  • More examples
    • Biped locomotion -DONE
    • CPPN image copyer -DONE
  • Simulation
    • Show top species rather than top member
    • Camera mover
    • Simulation time
    • Ability to show multiple runs at once (top x species)
  • Network renderer
    • Realtime view of inputs outputs (when running simulation)
    • show top 10
  • Update to latest bevy
  • Multi-agent -DONE
  • Documentation

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