System requirements
#To Do (short term)
- Finish Load/Save -DONE
- Write CPPN Image Copyer
- Number of species in UI
- Exclude gen 1 from plots
- Write depceptive maze
- Implment ESHyperNeat
- Finish Distibuted Compute
- GUI Extensions (camera mover etc)
- Update dependencies
- ES Hyperneat -NOT_STSARTED
- Deceptive maze example
- Distributed Compute -DONE
- Parameterize Distributed -DONE
- Fix Tests -DONE
- Parameterize genetic modification + an other todo's -DONE
- Metric stream -DONE
- Remove GPU -DONE
- GUI
- Expose load and save -INPROG
- species table is un-sorted (or atleast its not clear on the sorting)
- Show activations on diagrams
- Show biases and wights on diagrams
- Default renderer should show something other than black
- Rendering Bug in hyperneat when running mnist
- Add more signals (Moving averages, so that its less bumpy)
- Algoritm
- Color Chart of species
- Simulations:
- More examples
- Biped locomotion -DONE
- CPPN image copyer -DONE
- Simulation
- Show top species rather than top member
- Camera mover
- Simulation time
- Ability to show multiple runs at once (top x species)
- Network renderer
- Realtime view of inputs outputs (when running simulation)
- show top 10
- Update to latest bevy
- Multi-agent -DONE
- Documentation