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Releases: redomar/JavaGame

Alpha 1.8.7 - JDK Upgrade and Improve rendering

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@redomar redomar released this 16 Feb 17:17
985fc8e

What's Changed

  • Update Travis CI Configuration to Ubuntu Jammy and Enable PR Builds by @redomar in #25
  • Update Travis CI Configuration to Ubuntu Jammy and Enable PR Builds #25 by @redomar in #26
  • Remove Gradle files as the project now uses Maven by @redomar in #27
  • Refactor game code and add new features by @redomar in #29
  • Add support for screen2 by @redomar in #30
  • Update to 1.8.7: JDK Upgrade and Improve rendering by @redomar in #31

Full Changelog: v1.8.6...v1.8.7

Alpha 1.8.6 - Codebase Refactor

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@redomar redomar released this 10 Jan 23:51
v1.8.6
c2b5325

What's Changed

New Contributors

Full Changelog: v1.8.5...v1.8.6

Alpha 1.8.5 - Incremental Update

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@redomar redomar released this 10 Jan 18:57
1295a77

Changes include a darker name tag introduced in #16, added help menu, added trees.
Mostly backend changes and updates

Alpha 1.8.4 - Code documentation and unit testing implementation

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@redomar redomar released this 12 Feb 18:32

More background changes to help with documenting lines of codes and adding more tests.

Alpha 1.8.3 - New Audio Manager

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@redomar redomar released this 28 Aug 21:36

Removed the old way of handling music, because it couldn't handle multiple audio streams.
The new version does enable multiple audio streams.

Alpha 1.8.2 - Backend code improvements

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@redomar redomar released this 20 Aug 23:26

More general backend improvements with the code.

Alpha 1.8.1 - Backend Changes

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@redomar redomar released this 27 Oct 18:40

Backend changes including compatibility with Azerty keyboards

Alpha 1.8 - Projectiles

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@redomar redomar released this 13 Aug 18:15

Added the ability to shoot projectiles. Projectiles currently lack damage and do nothing.
Added a new NPC called NPC its movements is confined in one small area in the map.
Fixed number of issues inluding a warning if you try to spawn an NPC while you are moving.

Alpha 1.7.1 - A* Search Algorithm

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@redomar redomar released this 06 May 12:10

The Version for the 1 Year Anniversary!

For this occasion I have:

Added A* Search Algorithm as path finding solution for the AI.
Disabled the Multiplayer. Caused too many problems for the game to handle.

Improved AI behaviour

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@redomar redomar released this 08 Apr 16:33

NPC animation and AI behaviour has been improved.

  • Fixed NPC animation where the character would be facing the wrong way at walls.
  • Slowed down the NPC and now can be outrun
  • AI now knows how far away the player is and only follows if the player gets too close.