Releases: pubnub/unity-chat
Releases · pubnub/unity-chat
v2.0.0
April 01 2026
Added
- Added an option in the chat config to specify which channel types publish read receipt events.
- Memberships can now be hard-deleted.
- Added new arguments to CreateDirectConversation and CreateGroupConversation that allow to specify starting membership data of the invite memberships.
- Added a set of method for getting/checking for singular memberships of users and channels.
- The Unity package samples section now contains a simple UI chat prefab example.
- Added an utility AppendText() method to Membership.
- Added a GetMessageElements() method to Message that returns the same data as the one in MessageDraft.
- Added new subcription status management methods to Chat.
Modified
- The Join() method has been deprecated in favor of separate JoinChannel() and Connect().
- BREAKINF CHANGE: Aligned callbacks names with other Chat SDKs and introduced new objects to replace the raw ChatEvent.
- BREAKING CHANGE: Read receipts functionality has been optimized to provide per-user read events instead of aggregates for each event.
- BREAKING CHANGE: Message reactions have a new, easier to use format.
- BREAKING CHANGE: Most advanced message sending features like Files, Quotes, Mentions, etc. have are now available only through MessageDraft.
- User and Channel objects had their soft deletion logic marked as deprecated.
- BREAKING CHANGE: Events such as invites or mentions can no longer be sent manually, only ones with type Custom.
v1.3.0
December 08 2025
Added
- Integrated Pubnub files support into Chat functionality - messages sent via MessageDraft or directly from Channel.SendText() can now have file attachments.
- Integrated Pubnub push notifications support into Chat - PubnubChatConfig now has a PushNotifications section and Channel entities can be registered to receive push notifications.
v1.2.0
November 24 2025
Added
- Memberships generated from Invite methods now have Status = "pending" and can be filtered out in GetMemberships().
- Added new overloads for update related methods and events so that they now use ChatEntityChangeType to convey the type of update.
Modified
- Changed SetListening(...) and AddListenerTo(...) methods to align with other Chat SDKs. New methods are use the "Stream" and "StreamOn" naming convetions.
v1.1.1
November 12 2025
Added
- Updated Unity SDK dependency to latest version - 9.3.0.
Fixed
- Fixed an issue where sometimes the Active status for User would not have expected value.
v1.1.0
October 29 2025
Added
- Added the option of performing reversible soft deletion on Channel and User entities.
- Added a MutedUsersManager class that allows for muting specific user IDs on client side.
v1.0.0
October 06 2025
Added
- Added WebGL build support because of the migration from C-Core to Unity SDK.
Modified
- Changed the underlying SDK used by the Chat from C-Core to Unity SDK.
- Added ChatOperationResult and ChatOperationResult as a return types for async network operations with additional debug and error data on potential failure.
v0.4.4
May 13 2025
Added
- Added the ChatMembershipData which replaces the customDataJson argument in membership-related methods.
v0.4.3
April 02 2025
Fixed
- Fixed an issue where on Mac user.CustomData would still show up as improperly linked.
- Fixed an issue where limit > 100 would cause a C-Core assert to crash the application.
- Fixed an issue where in C-Core GetMessageHistory() didn't clear message buffer causing error on subsequent calls.
v0.4.2
March 31 2025
Fixed
- Imported a fix to an edge-case race condition in C-Core EE.
- Fixed an issue where user.CustomData() was improperly linked on C++ side.
v0.4.0
March 04 2025
Added
- Ported over Event Engine functionality from C-Core to internal Chat logic.