-
Notifications
You must be signed in to change notification settings - Fork 10
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Merge pull request #6 from post-kerbin-mining-corporation/dev
Dev
- Loading branch information
Showing
6 changed files
with
84 additions
and
4 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,36 @@ | ||
@PART[spotLight1]:AFTER[ReStock] | ||
{ | ||
MODULE | ||
{ | ||
name = ModuleWaterfallFX | ||
// This is a custom name | ||
moduleID = lightFX | ||
// This links the effects to a given ModuleEngines | ||
|
||
|
||
// List out all controllers we want available | ||
CONTROLLER | ||
{ | ||
name = atmosphereDepth | ||
linkedTo = atmosphere_density | ||
} | ||
CONTROLLER | ||
{ | ||
name = light | ||
lightName = none | ||
linkedTo = light | ||
} | ||
TEMPLATE | ||
{ | ||
// This is the name of the template to use | ||
templateName = waterfall-spotlight-1 | ||
position = 0,0,0 | ||
rotation = 0, 0, 0 | ||
scale = 1, 1, 1 | ||
} | ||
|
||
|
||
|
||
|
||
} | ||
} |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,40 @@ | ||
@PART[spotLight2]:AFTER[ReStock] | ||
{ | ||
MODULE | ||
{ | ||
name = ModuleWaterfallFX | ||
// This is a custom name | ||
moduleID = lightFX | ||
// This links the effects to a given ModuleEngines | ||
|
||
|
||
// List out all controllers we want available | ||
CONTROLLER | ||
{ | ||
name = atmosphereDepth | ||
linkedTo = atmosphere_density | ||
} | ||
CONTROLLER | ||
{ | ||
name = light | ||
lightName = none | ||
linkedTo = light | ||
} | ||
|
||
TEMPLATE | ||
{ | ||
// This is the name of the template to use | ||
templateName = waterfall-floodlight-1 | ||
position = 0,0,0 | ||
rotation = 0, 0, 0 | ||
scale = 1, 1, 1 | ||
} | ||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
} | ||
} |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
|
@@ -6,7 +6,7 @@ | |
{ | ||
"MAJOR":0, | ||
"MINOR":1, | ||
"PATCH":3, | ||
"PATCH":4, | ||
"BUILD":0 | ||
}, | ||
"KSP_VERSION": | ||
|
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,3 +1,7 @@ | ||
v0.1.4 | ||
------ | ||
- Added LIGHTS! | ||
|
||
v0.1.3 | ||
------ | ||
- Fixed duplicated Kodiak config (again) | ||
|
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters