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Update Changelog
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impaktor committed Feb 2, 2025
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12 changes: 12 additions & 0 deletions Changelog.txt
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Expand Up @@ -2,6 +2,9 @@ January 2025
* New Features
* Add four new cultures (#6008)
* Noise detail texture sampling for gas giant rings (#5985)
* Improve Naval and Smart missiles (#6027)
* New hyperdrive algorithms and internal hyperfuel tanks (#6026)
* Add support for new equipment to the game start menu. (#6029)

* Fixes
* Fix billboard atlas animation playing order and frame count (#5997)
Expand All @@ -16,12 +19,21 @@ January 2025
* Fixed Error in debug view when tab object has no label (#6022)
* Fixed Game crashes on hyperjump with star field density set to 0 (#5880)
* Fixed System Editor does not load position within the sector (#6012)
* Fix unexpected behaviour from Missile UI buttons (#4159)
* Fix missile firing during paused game (#5926)
* Fix Assassination stack trace crash when jumping into target system too late (#6032)
* Fix bugs, expand equipment coverage, add detailed stats for equipment (#6032)
* Fix terrain texture disappearance / GeoPatch/GeoSphere refactoring (#5979)
* Fix the Vatakara not having a shield model (#6034)
* Fix Game crashes when disabling rotation while exiting a station (#6034)

* Internal
* Display how many instanced objects are drawn (#5994)
* Add automated ship JSON import from Notion to github (#6019)
* Add support for required slots, validate shipdefs on startup (#6013)
* Increment savefile version to v91 (and update NameGen list) (#6010)
* Updating weapon tags to match the ship DB on Notion (#6028)
* Added launch settings to vscode (#6032)

December 2024
* New Features
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