Raytracer in Rust rougly following Raytracing in One Weekend.
- Spheres only right now.
- Materials:
- Lambertian (diffuse),
- Dielectric,
- Metal.
- Anti-Aliasing:
- Grid,
- Random.
- Defocus Blur.
- Parallelised using Rayon.
- Other geometry.
- Texturing.
- Lighting.
- Transforms.
- Volumetrics.
- Command line image output configuration.