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ziplantil edited this page Jul 12, 2020 · 1 revision

View Menu

Text Description
Toolbar Whether to show the toolbar.
Editor tool bar Whether to show the editor tool bar.
Status Bar Whether to show the status bar.
Full screen Whether to enable the full screen mode that hides the texture list and tool tabs.
View textures TODO (what does this do?)
Zoom In Zooms in on the mine view. The difference between the zoom and pan is that the zoom affects movement (with the mouse) and perspective, while panning does not.
Zoom Out Zooms out on the mine view. The difference between the zoom and pan is that the zoom affects movement (with the mouse) and perspective, while panning does not.
Fit to view Fits the entire mine to the mine view, adjusting the camera position, orientation and zoom.
Toggle perspective Toggles between the third-person and first-person perspectives.
Pan Used to pan or move the camera.
Rotate Used to rotate the camera. Rotation turns the camera as well as moves it around on a circle, depending on the zoom level.
Center on current segment Brings the current segment to the center of the mine view and zooms out to show the entire mine on the view.
Center on current object Brings the current object to the center of the mine view and zooms out to show the entire mine on the view.
Center entire Mine Zooms out to show the entire mine on the view and places the center of the mine into the center of the mine view.
Align side rotation TODO
Partial Lines Displays only some segment lines without any textures. Roughly simulates how automap would look in-game.
Note: using F7 while in "textured, no lines" mode does not immediately jump to "partial lines", but to "textured, wireframe". Press F7 twice to go to "partial lines" directly.
All Lines Displays all lines, but without any textures.
Note: using F8 while in "textured, no lines" mode does not immediately jump to "all lines", but to "textured, wireframe". Press F8 twice to go to "all lines" directly.
Textured, wireframe Displays sides with textures, but also draws the wireframe for all lines.
Textured, no lines Displays sides with textures without drawing the wireframe for any lines.
Note: using F9 while in "all lines" mode does not immediately jump to "textured, no lines", but to "textured, wireframe". Press F9 twice to go to "textured, no lines" directly.
Used textures Whether to only show textures already used in the mine in the texture list, as opposed to all textures.
Walls Whether to show walls as crosses on the mine view.
Special segments Whether to highlight special segments (segments with special functions) when lines are enabled.
Lights Whether to show the light sprite for custom lights.
Shading Whether to show lighting in the mine view. The lighting will only be visible on textures, not objects or lines. If not checked, the mine will appear bright everywhere.
Delta shading Whether to animate lighting (for variable lights) in the mine view.
Objects Controls object visibility in the mine view.
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