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Merge pull request #625 from cjakeman/menu-options05
Menu > Options - Change defaults for best graphics
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Source/Documentation/Manual/options.rst

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@@ -200,11 +200,11 @@ Video Options
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Dynamic shadows
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---------------
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Check this option to cast shadows from movable objects such as trains.
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This option causes movable objects such as trains to cast shadows.
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Unchecking the option will increase the frame rate.
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The default setting is unchecked.
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The default setting is checked.
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Note: This may reduce the frame rate.
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Shadow for all shapes
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---------------------
@@ -218,12 +218,14 @@ Note: This may reduce the frame rate.
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Note: Static objects provided with shadows (in the World files)
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will cast shadows anyway. This option adds shadows for other static objects.
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Glass on in-game windows
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------------------------
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When this option is checked, the in-game windows are displayed in a
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semitransparent mode.
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Model instancing
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----------------
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@@ -234,11 +236,13 @@ hardware, but this may reduce the frame rate.
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The default setting is checked.
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Overhead wire
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-------------
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This option will enable or disable display of the overhead wire.
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.. _options-double-overhead-wires:
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Double overhead wires
@@ -247,21 +251,26 @@ Double overhead wires
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MSTS uses a single wire for electrified routes; you may check this box so
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that OR will show the two overhead wires that are more common.
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.. _options-vsync:
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Vertical sync
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-------------
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Vertical Sync (VSync) attempts to lock Open Rails’ output frame rate
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to your monitor's refresh rate for the smoothest image and to resist
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image "tearing”.
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image "tearing".
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VSync may help keep the frame rate more stable on complex routes,
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reducing sudden frame rate drops and apparent control lag in some cases.
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If Open Rails' frame rate drops below your monitor's frame rate, you
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may see stuttering or image "tearing". To prevent this, either turn off
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may see stuttering or image "tearing". To prevent this, either uncheck
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the VSync option or reduce the values for video options such as view
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distance, anti-aliasing, or world object density.
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The default setting is checked.
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Viewing distance
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----------------
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Source/ORTS.Settings/UserSettings.cs

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@@ -190,17 +190,17 @@ public enum DirectXFeature
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public int ExternalSoundPassThruPercent { get; set; } // higher = louder sound
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// Video settings:
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[Default(false)]
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[Default(true)]
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public bool DynamicShadows { get; set; }
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[Default(false)]
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public bool ShadowAllShapes { get; set; }
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[Default(false)]
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public bool WindowGlass { get; set; }
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[Default(false)]
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[Default(true)]
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public bool ModelInstancing { get; set; }
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[Default(true)]
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public bool Wire { get; set; }
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[Default(false)]
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[Default(true)]
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public bool VerticalSync { get; set; }
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[Default(2000)]
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public int ViewingDistance { get; set; }

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