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Don't replace vector layer tile updates #589
Don't replace vector layer tile updates #589
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WalkthroughThe recent modifications involve the removal of the Changes
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Review Status
Actionable comments generated: 0
Configuration used: CodeRabbit UI
Files selected for processing (2)
- shared/src/map/layers/tiled/vector/Tiled2dMapVectorSource.cpp (1 hunks)
- shared/src/map/layers/tiled/vector/geojson/Tiled2dVectorGeoJsonSource.h (1 hunks)
Additional comments: 4
shared/src/map/layers/tiled/vector/geojson/Tiled2dVectorGeoJsonSource.h (2)
- 60-60: The change to remove the
MailboxDuplicationStrategy::replaceNewest
argument from thelistener.message
call in thenotifyTilesUpdates
method aligns with the PR's objective to prevent tile data replacement from multiple sources. This should help in managing tile updates more effectively without overwriting newer updates.- 57-63: > 📝 NOTE
This review was outside the diff hunks and was mapped to the diff hunk with the greatest overlap. Original lines [1-93]
The
Tiled2dVectorGeoJsonSource
class implementation appears to be well-structured and follows good OOP practices. The use of inheritance fromTiled2dMapVectorSource
andGeoJSONTileDelegate
is appropriate for the functionality it provides. The constructor initialization list is correctly used to initialize base class and member variables. Methods likegetCurrentTiles
,notifyTilesUpdates
,didLoad
,isReadyToRenderOffscreen
,cancelLoad
,loadDataAsync
,hasExpensivePostLoadingTask
, andpostLoadingTask
are well-defined, serving their intended purposes without apparent issues. The class maintains a clear separation of concerns, with each method focused on a specific aspect of the source's behavior.shared/src/map/layers/tiled/vector/Tiled2dMapVectorSource.cpp (2)
- 90-90: The modification in the
notifyTilesUpdates
method, specifically the removal of theMailboxDuplicationStrategy::replaceNewest
argument from thelistener.message
call, is consistent with the PR's goal to enhance the handling of tile updates from multiple sources. This change should contribute to avoiding data collision and ensuring that updates are managed more reliably.- 87-93: > 📝 NOTE
This review was outside the diff hunks and was mapped to the diff hunk with the greatest overlap. Original lines [1-103]
The implementation of the
Tiled2dMapVectorSource
class in this file is comprehensive and adheres to good coding practices. The constructor properly initializes the base class and member variables. TheloadDataAsync
,cancelLoad
,hasExpensivePostLoadingTask
,postLoadingTask
,notifyTilesUpdates
, andgetCurrentTiles
methods are implemented with clear responsibilities and efficient use of resources. The error handling withinpostLoadingTask
using try-catch blocks for specific exceptions is a good practice, ensuring that the application can gracefully handle errors during tile data processing. Overall, the class structure and method implementations are well-designed, promoting maintainability and scalability.
(colliding with multiple sources)
Summary by CodeRabbit