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Call glFinish on render breaks #575

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merged 3 commits into from
Jan 24, 2024
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@maurhofer-ubique maurhofer-ubique commented Jan 16, 2024

Summary by CodeRabbit

  • New Features
    • Improved rendering synchronization for graphics.
    • Enhanced tracking of rendering completion with new state management.

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coderabbitai bot commented Jan 16, 2024

Walkthrough

The update to the GLThread.kt file in the Android project for OpenMobileMaps involves enhancements for managing rendering timing and state tracking. It introduces atomic operations for timestamps to ensure thread safety, a new variable for state management, and adjustments to the rendering logic for improved synchronization and efficiency.

Changes

File Path Change Summary
.../mapscore/graphics/GLThread.kt Introduced AtomicLong for timestamp management, added hasFinishedSinceDirty boolean for render tracking, and updated run method for better rendering interval handling and synchronization.

🐇✨
In the realm of code, where threads intertwine,
A rabbit hopped through, leaving changes so fine.
With atomic time and a flag set just right,
The graphics now render, both swift and bright. 🎨🚀
🐇✨

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Review Status

Actionable comments generated: 0

Configuration used: CodeRabbit UI

Commits Files that changed from the base of the PR and between 8ebf024 and 4a55e40.
Files selected for processing (1)
  • android/src/main/java/io/openmobilemaps/mapscore/graphics/GLThread.kt (5 hunks)
Additional comments: 6
android/src/main/java/io/openmobilemaps/mapscore/graphics/GLThread.kt (6)
  • 19-19: The import of AtomicLong is appropriate for thread-safe operations on timestamps.
  • 42-45: The addition of constants for managing render intervals is a good practice for readability and maintainability.
  • 77-78: The introduction of lastDirtyTimestamp as an AtomicLong and hasFinishedSinceDirty as a boolean variable is consistent with the PR's objective to track rendering completion and manage synchronization.
  • 116-125: The logic to handle the pause state and rendering completion using hasFinishedSinceDirty and lastDirtyTimestamp seems correct. However, it's important to verify that these changes integrate well with the existing rendering logic and do not introduce any regressions.
Verification successful

The search results confirm the presence of the variables lastDirtyTimestamp and hasFinishedSinceDirty in the GLThread.kt file. The lastDirtyTimestamp is set to the current time in milliseconds at some point in the code, and hasFinishedSinceDirty is toggled between true and false. The conditional logic involving these variables is also present, as indicated by the search results.

To ensure that the new synchronization logic integrates well with the existing rendering logic and does not introduce regressions, we need to examine the context in which lastDirtyTimestamp and hasFinishedSinceDirty are used. Specifically, we should look at the sections of code where these variables are set and reset, as well as any other parts of the run method that may interact with these new changes.


The additional context provided from the script output shows the usage of lastDirtyTimestamp and hasFinishedSinceDirty within the GLThread.kt file. Here's what we can infer from the output:

  1. lastDirtyTimestamp is an AtomicLong used to store a timestamp, and hasFinishedSinceDirty is a boolean flag.
  2. These variables are used in a conditional statement that determines when to call GLES32.glFinish(), which ensures that all OpenGL ES commands are finished before proceeding.
  3. The requestRender method sets lastDirtyTimestamp to the current time and resets hasFinishedSinceDirty to false, indicating that a new rendering cycle is requested and has not finished since the content was marked dirty.
  4. The run method contains logic that checks if the rendering should be paused (firstPause) or if the rendering has not finished since the last dirty state and a certain amount of time (BREAK_MIN_FINISH_MS) has passed since the last dirty timestamp.

The surrounding context of these variables does not indicate any obvious conflicts with existing rendering logic. The use of AtomicLong and AtomicBoolean suggests that thread safety is considered, which is important in a rendering loop that may involve multiple threads.

Based on the provided context, the changes appear to be correctly implemented to ensure that rendering commands are fully executed before new rendering cycles begin, without any evident conflicts or regressions.

Scripts Executed

The following scripts were executed for the analysis:


Script:

#!/bin/bash
# Verify that the new synchronization logic does not conflict with existing rendering logic.
rg --type kotlin "hasFinishedSinceDirty|lastDirtyTimestamp" android/src/main/java/io/openmobilemaps/mapscore/graphics/

Length of output: 848



Script:

#!/bin/bash
# Examine the context in which `lastDirtyTimestamp` and `hasFinishedSinceDirty` are used.
rg --type kotlin -C 5 "hasFinishedSinceDirty|lastDirtyTimestamp" android/src/main/java/io/openmobilemaps/mapscore/graphics/GLThread.kt

Length of output: 1108

* 130-132: The use of `wait` with calculated intervals to manage rendering breaks is a good approach to ensure that the rendering process is not consuming resources when it's not necessary. * 381-384: Setting `lastDirtyTimestamp` and `hasFinishedSinceDirty` in `requestRender` aligns with the PR's objectives to manage the rendering state.

@maurhofer-ubique maurhofer-ubique force-pushed the feature/gl-finish-on-breaks branch from 4a55e40 to c96c45f Compare January 22, 2024 07:42
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Review Status

Actionable comments generated: 0

Configuration used: CodeRabbit UI

Commits Files that changed from the base of the PR and between 4787352 and c96c45f.
Files selected for processing (1)
  • android/src/main/java/io/openmobilemaps/mapscore/graphics/GLThread.kt (6 hunks)
Files skipped from review as they are similar to previous changes (1)
  • android/src/main/java/io/openmobilemaps/mapscore/graphics/GLThread.kt

@maurhofer-ubique maurhofer-ubique force-pushed the feature/gl-finish-on-breaks branch from c96c45f to 45a4ffb Compare January 22, 2024 07:46
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Review Status

Actionable comments generated: 0

Configuration used: CodeRabbit UI

Commits Files that changed from the base of the PR and between 4787352 and 13e2c71.
Files selected for processing (1)
  • android/src/main/java/io/openmobilemaps/mapscore/graphics/GLThread.kt (6 hunks)
Files skipped from review as they are similar to previous changes (1)
  • android/src/main/java/io/openmobilemaps/mapscore/graphics/GLThread.kt

@maurhofer-ubique maurhofer-ubique merged commit c185fae into develop Jan 24, 2024
2 checks passed
@maurhofer-ubique maurhofer-ubique deleted the feature/gl-finish-on-breaks branch January 24, 2024 10:56
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2 participants