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Adding linux to GenerateProjectFiles.sh
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Zartris committed Feb 13, 2023
1 parent d3163a9 commit fcdcca7
Showing 1 changed file with 5 additions and 0 deletions.
5 changes: 5 additions & 0 deletions Unreal/Environments/Blocks/GenerateProjectFiles.sh
Original file line number Diff line number Diff line change
Expand Up @@ -20,6 +20,11 @@ if [ "$(uname)" == "Darwin" ]; then
pushd "$UnrealDir/Engine/Build/BatchFiles/Mac/" >/dev/null
./GenerateProjectFiles.sh "$SCRIPT_DIR/Blocks.uproject"
popd >/dev/null
elif [ "$(uname)" == "Linux" ]; then
# Call UnrealEngine shell scrpit
pushd "$UnrealDir/Engine/Build/BatchFiles/Linux/" >/dev/null
./GenerateProjectFiles.sh "$SCRIPT_DIR/Blocks.uproject"
popd >/dev/null
else
echo "Not implemented"
exit 1
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