Releases: nucleartide/Chomp
Releases · nucleartide/Chomp
v0.7.0: Add energizer dots and ghost frightened state
This release adds energizer dots and the ghosts' frightened state.
v0.6.0: Customize ghost AI behaviors for each of the 4 ghosts
This release implements custom behaviors for each of the 4 ghosts.
v0.5.0: Add ghost house departure conditions
- Add timer to force ghosts to leave if player hasn't consumed dot after 5 seconds
- Add dot threshold per ghost so that ghosts always leave once their threshold has been reached
v0.4.0: Beginnings of start menu & many bug fixes
v0.3.0: Ghost AI
ghosts4.mov
v0.2.0: You can now lose the game
Yes, indeed.
v0.1.0: Game loop complete (win condition only)
Get game loop (with win condition) fully functional (#2) * Some initial fixes * Some more cleanup * Get dots working again * Rename some files * Finish renaming C++ files * Rename some assets * Rename primary map * Clean up comments * Reset level