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Added make files, gitignore and updated the main base files
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Nr!q
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Jan 15, 2016
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# Attempt to load a config.make file. | ||
# If none is found, project defaults in config.project.make will be used. | ||
ifneq ($(wildcard config.make),) | ||
include config.make | ||
endif | ||
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# make sure the the OF_ROOT location is defined | ||
ifndef OF_ROOT | ||
OF_ROOT=$(realpath ../../..) | ||
endif | ||
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# call the project makefile! | ||
include $(OF_ROOT)/libs/openFrameworksCompiled/project/makefileCommon/compile.project.mk |
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ofxXmlSettings | ||
ofxOpenCv | ||
ofxBox2d |
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################################################################################ | ||
# CONFIGURE PROJECT MAKEFILE (optional) | ||
# This file is where we make project specific configurations. | ||
################################################################################ | ||
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################################################################################ | ||
# OF ROOT | ||
# The location of your root openFrameworks installation | ||
# (default) OF_ROOT = ../../.. | ||
################################################################################ | ||
# OF_ROOT = ../../.. | ||
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################################################################################ | ||
# PROJECT ROOT | ||
# The location of the project - a starting place for searching for files | ||
# (default) PROJECT_ROOT = . (this directory) | ||
# | ||
################################################################################ | ||
# PROJECT_ROOT = . | ||
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################################################################################ | ||
# PROJECT SPECIFIC CHECKS | ||
# This is a project defined section to create internal makefile flags to | ||
# conditionally enable or disable the addition of various features within | ||
# this makefile. For instance, if you want to make changes based on whether | ||
# GTK is installed, one might test that here and create a variable to check. | ||
################################################################################ | ||
# None | ||
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################################################################################ | ||
# PROJECT EXTERNAL SOURCE PATHS | ||
# These are fully qualified paths that are not within the PROJECT_ROOT folder. | ||
# Like source folders in the PROJECT_ROOT, these paths are subject to | ||
# exlclusion via the PROJECT_EXLCUSIONS list. | ||
# | ||
# (default) PROJECT_EXTERNAL_SOURCE_PATHS = (blank) | ||
# | ||
# Note: Leave a leading space when adding list items with the += operator | ||
################################################################################ | ||
# PROJECT_EXTERNAL_SOURCE_PATHS = | ||
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################################################################################ | ||
# PROJECT EXCLUSIONS | ||
# These makefiles assume that all folders in your current project directory | ||
# and any listed in the PROJECT_EXTERNAL_SOURCH_PATHS are are valid locations | ||
# to look for source code. The any folders or files that match any of the | ||
# items in the PROJECT_EXCLUSIONS list below will be ignored. | ||
# | ||
# Each item in the PROJECT_EXCLUSIONS list will be treated as a complete | ||
# string unless teh user adds a wildcard (%) operator to match subdirectories. | ||
# GNU make only allows one wildcard for matching. The second wildcard (%) is | ||
# treated literally. | ||
# | ||
# (default) PROJECT_EXCLUSIONS = (blank) | ||
# | ||
# Will automatically exclude the following: | ||
# | ||
# $(PROJECT_ROOT)/bin% | ||
# $(PROJECT_ROOT)/obj% | ||
# $(PROJECT_ROOT)/%.xcodeproj | ||
# | ||
# Note: Leave a leading space when adding list items with the += operator | ||
################################################################################ | ||
# PROJECT_EXCLUSIONS = | ||
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################################################################################ | ||
# PROJECT LINKER FLAGS | ||
# These flags will be sent to the linker when compiling the executable. | ||
# | ||
# (default) PROJECT_LDFLAGS = -Wl,-rpath=./libs | ||
# | ||
# Note: Leave a leading space when adding list items with the += operator | ||
# | ||
# Currently, shared libraries that are needed are copied to the | ||
# $(PROJECT_ROOT)/bin/libs directory. The following LDFLAGS tell the linker to | ||
# add a runtime path to search for those shared libraries, since they aren't | ||
# incorporated directly into the final executable application binary. | ||
################################################################################ | ||
# PROJECT_LDFLAGS=-Wl,-rpath=./libs | ||
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################################################################################ | ||
# PROJECT DEFINES | ||
# Create a space-delimited list of DEFINES. The list will be converted into | ||
# CFLAGS with the "-D" flag later in the makefile. | ||
# | ||
# (default) PROJECT_DEFINES = (blank) | ||
# | ||
# Note: Leave a leading space when adding list items with the += operator | ||
################################################################################ | ||
# PROJECT_DEFINES = | ||
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################################################################################ | ||
# PROJECT CFLAGS | ||
# This is a list of fully qualified CFLAGS required when compiling for this | ||
# project. These CFLAGS will be used IN ADDITION TO the PLATFORM_CFLAGS | ||
# defined in your platform specific core configuration files. These flags are | ||
# presented to the compiler BEFORE the PROJECT_OPTIMIZATION_CFLAGS below. | ||
# | ||
# (default) PROJECT_CFLAGS = (blank) | ||
# | ||
# Note: Before adding PROJECT_CFLAGS, note that the PLATFORM_CFLAGS defined in | ||
# your platform specific configuration file will be applied by default and | ||
# further flags here may not be needed. | ||
# | ||
# Note: Leave a leading space when adding list items with the += operator | ||
################################################################################ | ||
# PROJECT_CFLAGS = | ||
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################################################################################ | ||
# PROJECT OPTIMIZATION CFLAGS | ||
# These are lists of CFLAGS that are target-specific. While any flags could | ||
# be conditionally added, they are usually limited to optimization flags. | ||
# These flags are added BEFORE the PROJECT_CFLAGS. | ||
# | ||
# PROJECT_OPTIMIZATION_CFLAGS_RELEASE flags are only applied to RELEASE targets. | ||
# | ||
# (default) PROJECT_OPTIMIZATION_CFLAGS_RELEASE = (blank) | ||
# | ||
# PROJECT_OPTIMIZATION_CFLAGS_DEBUG flags are only applied to DEBUG targets. | ||
# | ||
# (default) PROJECT_OPTIMIZATION_CFLAGS_DEBUG = (blank) | ||
# | ||
# Note: Before adding PROJECT_OPTIMIZATION_CFLAGS, please note that the | ||
# PLATFORM_OPTIMIZATION_CFLAGS defined in your platform specific configuration | ||
# file will be applied by default and further optimization flags here may not | ||
# be needed. | ||
# | ||
# Note: Leave a leading space when adding list items with the += operator | ||
################################################################################ | ||
# PROJECT_OPTIMIZATION_CFLAGS_RELEASE = | ||
# PROJECT_OPTIMIZATION_CFLAGS_DEBUG = | ||
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################################################################################ | ||
# PROJECT COMPILERS | ||
# Custom compilers can be set for CC and CXX | ||
# (default) PROJECT_CXX = (blank) | ||
# (default) PROJECT_CC = (blank) | ||
# Note: Leave a leading space when adding list items with the += operator | ||
################################################################################ | ||
# PROJECT_CXX = | ||
# PROJECT_CC = |
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#include "gaApp.h" | ||
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//-------------------------------------------------------------- | ||
void gaApp::setup() | ||
{ | ||
ofSetFrameRate(30); | ||
ofBackground(0, 0, 0); | ||
bMouseVisible = true; | ||
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manager.setup(); | ||
} | ||
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//-------------------------------------------------------------- | ||
void gaApp::update() | ||
{ | ||
switch( manager.mode ) { | ||
case GA_MODE_START: | ||
manager.update(); | ||
break; | ||
case GA_MODE_RECORDER: break; | ||
case GA_MODE_PLAYER: | ||
if (! gaInteractiveApp.bSetup) | ||
gaInteractiveApp.setup(); | ||
else | ||
gaInteractiveApp.update(); | ||
break; | ||
case GA_MODE_LASER: break; | ||
} | ||
} | ||
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//-------------------------------------------------------------- | ||
void gaApp::draw() | ||
{ | ||
switch( manager.mode ) { | ||
case GA_MODE_START: | ||
manager.draw(); | ||
break; | ||
case GA_MODE_RECORDER: | ||
glPushMatrix(); | ||
glTranslatef( ofGetWidth()/2, ofGetHeight()/2, 0 ); | ||
ofDrawBitmapString( "Recorder: Not ready yet.", 0, 0 ); | ||
glPopMatrix(); | ||
break; | ||
case GA_MODE_PLAYER: | ||
if (gaInteractiveApp.bSetup) | ||
gaInteractiveApp.draw(); | ||
break; | ||
case GA_MODE_LASER: break; | ||
} | ||
} | ||
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//-------------------------------------------------------------- | ||
void gaApp::keyPressed(int key) | ||
{ | ||
switch (key) { | ||
case OF_KEY_F1: | ||
manager.setMode( GA_MODE_START ); | ||
break; | ||
//case OF_KEY_F2: | ||
//manager.setMode( GA_MODE_RECORDER ); | ||
//break; | ||
//case OF_KEY_F3: | ||
//manager.setMode( GA_MODE_PLAYER ); | ||
//break; | ||
//case OF_KEY_F4: | ||
//manager.setMode( GA_MODE_LASER ); | ||
//break; | ||
} | ||
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if (! gaInteractiveApp.panel.isAnyTextBoxActive() || | ||
manager.mode != GA_MODE_PLAYER | ||
) { | ||
if ( key == 'f' || key == 'F' ) ofToggleFullscreen(); | ||
} | ||
} | ||
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//-------------------------------------------------------------- | ||
void gaApp::keyReleased(int key) | ||
{ | ||
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} | ||
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//-------------------------------------------------------------- | ||
void gaApp::mouseMoved(int x, int y) | ||
{ | ||
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} | ||
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//-------------------------------------------------------------- | ||
void gaApp::mouseDragged(int x, int y, int button) | ||
{ | ||
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} | ||
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//-------------------------------------------------------------- | ||
void gaApp::mousePressed(int x, int y, int button) | ||
{ | ||
if (manager.mode == GA_MODE_START) { | ||
int hi = manager.hitTest(x, y); | ||
if (hi >= 0) manager.setMode(hi); | ||
} | ||
} | ||
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//-------------------------------------------------------------- | ||
void gaApp::mouseReleased(int x, int y, int button) | ||
{ | ||
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} | ||
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//-------------------------------------------------------------- | ||
void gaApp::mouseEntered(int x, int y) | ||
{ | ||
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} | ||
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//-------------------------------------------------------------- | ||
void gaApp::mouseExited(int x, int y) | ||
{ | ||
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} | ||
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//-------------------------------------------------------------- | ||
void gaApp::windowResized(int w, int h) | ||
{ | ||
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} | ||
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//-------------------------------------------------------------- | ||
void gaApp::gotMessage(ofMessage msg) | ||
{ | ||
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} | ||
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//-------------------------------------------------------------- | ||
void gaApp::dragEvent(ofDragInfo dragInfo) | ||
{ | ||
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} |
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#pragma once | ||
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#include "ofMain.h" | ||
#include "gaManagerApp.h" | ||
#include "gaPlayerApp.h" | ||
//#include "gaLaserApp.h" | ||
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class gaApp : public ofBaseApp | ||
{ | ||
public: | ||
void setup(); | ||
void update(); | ||
void draw(); | ||
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void keyPressed (int key); | ||
void keyReleased (int key); | ||
void mouseMoved (int x, int y); | ||
void mouseDragged (int x, int y, int button); | ||
void mousePressed (int x, int y, int button); | ||
void mouseReleased (int x, int y, int button); | ||
void mouseEntered (int x, int y); | ||
void mouseExited (int x, int y); | ||
void windowResized (int w, int h); | ||
void dragEvent (ofDragInfo dragInfo); | ||
void gotMessage (ofMessage msg); | ||
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GaManagerApp manager; | ||
GaPlayerApp gaInteractiveApp; | ||
//GaLaserApp gaLaserApp; | ||
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bool bMouseVisible; | ||
}; |
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#include "ofMain.h" | ||
#include "gaApp.h" | ||
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//-------------------------------------------------------------- | ||
int main() | ||
{ | ||
ofSetupOpenGL(1024, 768, OF_WINDOW); // <-------- setup the GL context | ||
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// this kicks off the running of my app | ||
// can be OF_WINDOW or OF_FULLSCREEN | ||
// pass in width and height too: | ||
ofRunApp(new gaApp()); | ||
} |
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