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37 changes: 37 additions & 0 deletions .codecatalyst/workflows/Workflow_9ad9.yaml
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Name: Workflow_9ad9
SchemaVersion: "1.0"

# Optional - Set automatic triggers.
Triggers:
- Type: Push
Branches:
- fork-fork-fork-main

# Required - Define action configurations.
Actions:
Build_dd:
# Identifies the action. Do not modify this value.
Identifier: aws/build-beta@v1.0.0

# Specifies the source and/or artifacts to pass to the action as input.
Inputs:
# Optional
Sources:
- WorkflowSource # This specifies that the action requires this Workflow as a source

Outputs:
# Optional; Automatically discover reports for popular test frameworks
AutoDiscoverReports:
Enabled: true
# Use as prefix for the report files
ReportNamePrefix: rpt

# Defines the action's properties.
Configuration:
# Required - Steps are sequential instructions that run shell commands
Steps:
- Run: echo "Hello, World!"
- Run: echo "<?xml version=\"1.0\" encoding=\"UTF-8\" ?>" >> report.xml
- Run: echo "<testsuite tests=\"1\" name=\"TestAgentJunit\" >" >> report.xml
- Run: echo "<testcase classname=\"TestAgentJunit\" name=\"Dummy
Test\"/></testsuite>" >> report.xml
2 changes: 1 addition & 1 deletion README.md
Original file line number Diff line number Diff line change
Expand Up @@ -17,7 +17,7 @@ Before each move, all possible moves are generated and displayed. This includes
After a move is played, the game checks for stalemates where a player has no available moves and for repitition stalemates by hashing the board and checking if any hash points to a value of 3. Then the game auto-queens any pawns in the their respective final row.

Of course, the game ends with checkmate when a player is in check and has no available moves.

Gameplay Images:

**Gameplay**
Expand Down