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Internal core refactor to allow better customization

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@ninetailsrabbit ninetailsrabbit released this 19 Nov 17:18
· 129 commits to main since this release

Description

The board was not flexible enough and did not allow customization of the pieces. Now you can customize any piece including the special ones just by creating the scenes and adding them to the board configuration.

Addressed issues

  • Fixed a lot of bugs that could happen on edge cases and when the board or when many pieces were consumed at the same time freezing the board.
  • A better configuration of the Match3 Board giving the possibility to change swap and click modes in runtime without creating new scenes.
  • SequenceConsumer uses a SequenceQueueAction system to not left empty gaps when consuming pieces and fill them correctly in the board when changes to Fill state