Skip to content

Commit

Permalink
updated to godot 4.4
Browse files Browse the repository at this point in the history
  • Loading branch information
ninetailsrabbit committed Mar 4, 2025
1 parent 9f9f2aa commit be083ea
Show file tree
Hide file tree
Showing 9 changed files with 13 additions and 6 deletions.
Original file line number Diff line number Diff line change
@@ -0,0 +1 @@
uid://dmq8tg5sx3xfs
Original file line number Diff line number Diff line change
@@ -0,0 +1 @@
uid://be2fx1ngbyqtx
Original file line number Diff line number Diff line change
@@ -0,0 +1 @@
uid://bfhs28d6jel16
Original file line number Diff line number Diff line change
@@ -0,0 +1 @@
uid://cx3muebpea5ty
Original file line number Diff line number Diff line change
@@ -0,0 +1 @@
uid://dbck1br3hqkbr
Original file line number Diff line number Diff line change
@@ -0,0 +1 @@
uid://cjaywnbqq133q
1 change: 1 addition & 0 deletions addons/ninetailsrabbit.terrainy/src/terrainy.gd.uid
Original file line number Diff line number Diff line change
@@ -0,0 +1 @@
uid://bxpmph408yg10
10 changes: 5 additions & 5 deletions examples/terrain.tscn
Original file line number Diff line number Diff line change
@@ -1,7 +1,7 @@
[gd_scene load_steps=19 format=4 uid="uid://bjwn3qyvbilbh"]

[ext_resource type="Script" path="res://addons/ninetailsrabbit.terrainy/src/terrainy.gd" id="1_bq251"]
[ext_resource type="Shader" path="res://addons/ninetailsrabbit.terrainy/shaders/terrain_albedo_mix.gdshader" id="2_4eosa"]
[ext_resource type="Script" uid="uid://bxpmph408yg10" path="res://addons/ninetailsrabbit.terrainy/src/terrainy.gd" id="1_bq251"]
[ext_resource type="Shader" uid="uid://bfhs28d6jel16" path="res://addons/ninetailsrabbit.terrainy/shaders/terrain_albedo_mix.gdshader" id="2_4eosa"]
[ext_resource type="Texture2D" uid="uid://d0ky3vxq5lsh7" path="res://examples/Ground037_2K-JPG/Ground037_2K-JPG_Color.jpg" id="3_516b5"]
[ext_resource type="Texture2D" uid="uid://cm6rt7x7xfiey" path="res://examples/Rock020_2K-JPG/Rock020_2K-JPG_Color.jpg" id="4_67fhb"]
[ext_resource type="Texture2D" uid="uid://btf16nroewfm4" path="res://examples/Ground073_2K-JPG/Ground073_2K-JPG_Color.jpg" id="5_0iqyp"]
Expand All @@ -22,16 +22,16 @@ tonemap_mode = 2
[sub_resource type="ShaderMaterial" id="ShaderMaterial_5gue2"]
render_priority = 0
shader = ExtResource("2_4eosa")
shader_parameter/grass_texture = ExtResource("3_516b5")
shader_parameter/grass_texture_uv_size = 7.0
shader_parameter/rock_texture = ExtResource("4_67fhb")
shader_parameter/rock_texture_uv_size = 7.0
shader_parameter/sand_texture = ExtResource("5_0iqyp")
shader_parameter/sand_texture_uv_size = 7.0
shader_parameter/min_rock_slope = 0.55
shader_parameter/max_grass_slope = 0.9
shader_parameter/min_rockgrass_height = -8.0
shader_parameter/max_sand_height = 6.0
shader_parameter/grass_texture = ExtResource("3_516b5")
shader_parameter/rock_texture = ExtResource("4_67fhb")
shader_parameter/sand_texture = ExtResource("5_0iqyp")

[sub_resource type="FastNoiseLite" id="FastNoiseLite_s3j66"]
noise_type = 0
Expand Down
2 changes: 1 addition & 1 deletion project.godot
Original file line number Diff line number Diff line change
Expand Up @@ -17,7 +17,7 @@ config/ninetailsrabbit.terrainy/update_notification_enabled=true
config/name="Terrainy"
config/description="Quickly create natural-looking terrain with customizable noise parameters. This tool is designed to create simple terrains that do not require manual painting."
config/version="1.1.6"
config/features=PackedStringArray("4.3", "GL Compatibility")
config/features=PackedStringArray("4.4", "GL Compatibility")
config/icon="res://icon.svg"

[editor_plugins]
Expand Down

0 comments on commit be083ea

Please sign in to comment.