Skip to content

naz-zal/ray-tracer

Repository files navigation

Ray Tracing Engine

This is a ray tracing renderer written entirely from scratch using MATLAB. In this commit, the rendered results show two spheres with three types of shading - Ambient, Diffuse, and Specular.

Resources

  1. The intersection formula (discriminant) for sphere can be found here.
  2. All you need to know about shading can be found here.

About

Ray tracing engine written using MATLAB

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages