Fix memory leak in engineImageLinkDFF #4544
Merged
+14
−0
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Fixed #4288
After updating the archive information and then calling the streaming
CStreamingSA::ReInit(engineRestreamWorld), theRwObjectassociated with the original archive was “lost”, and a new one was loaded for the new archive.Sequence:
With every subsequent call to
engineImageLinkDFF, newRwObjectswere created without removing the previous ones. As a result, after each resource restart or reconnect, the number ofRwObjectskept increasing, depending on how many models were inside the IMG. This is what caused the memory leak.