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############################################################################### | ||
# Set default behavior to automatically normalize line endings. | ||
############################################################################### | ||
* text=auto | ||
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############################################################################### | ||
# Set default behavior for command prompt diff. | ||
# | ||
# This is need for earlier builds of msysgit that does not have it on by | ||
# default for csharp files. | ||
# Note: This is only used by command line | ||
############################################################################### | ||
#*.cs diff=csharp | ||
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############################################################################### | ||
# Set the merge driver for project and solution files | ||
# | ||
# Merging from the command prompt will add diff markers to the files if there | ||
# are conflicts (Merging from VS is not affected by the settings below, in VS | ||
# the diff markers are never inserted). Diff markers may cause the following | ||
# file extensions to fail to load in VS. An alternative would be to treat | ||
# these files as binary and thus will always conflict and require user | ||
# intervention with every merge. To do so, just uncomment the entries below | ||
############################################################################### | ||
#*.sln merge=binary | ||
#*.csproj merge=binary | ||
#*.vbproj merge=binary | ||
#*.vcxproj merge=binary | ||
#*.vcproj merge=binary | ||
#*.dbproj merge=binary | ||
#*.fsproj merge=binary | ||
#*.lsproj merge=binary | ||
#*.wixproj merge=binary | ||
#*.modelproj merge=binary | ||
#*.sqlproj merge=binary | ||
#*.wwaproj merge=binary | ||
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############################################################################### | ||
# behavior for image files | ||
# | ||
# image files are treated as binary by default. | ||
############################################################################### | ||
#*.jpg binary | ||
#*.png binary | ||
#*.gif binary | ||
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############################################################################### | ||
# diff behavior for common document formats | ||
# | ||
# Convert binary document formats to text before diffing them. This feature | ||
# is only available from the command line. Turn it on by uncommenting the | ||
# entries below. | ||
############################################################################### | ||
#*.doc diff=astextplain | ||
#*.DOC diff=astextplain | ||
#*.docx diff=astextplain | ||
#*.DOCX diff=astextplain | ||
#*.dot diff=astextplain | ||
#*.DOT diff=astextplain | ||
#*.pdf diff=astextplain | ||
#*.PDF diff=astextplain | ||
#*.rtf diff=astextplain | ||
#*.RTF diff=astextplain |
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*.exe | ||
*.out | ||
*.app | ||
*.ipch | ||
*.exp | ||
*.opensdf |
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Microsoft Visual Studio Solution File, Format Version 12.00 | ||
# Visual Studio 2013 | ||
VisualStudioVersion = 12.0.21005.1 | ||
MinimumVisualStudioVersion = 10.0.40219.1 | ||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "WinToastLib", "WinToastLib\WinToastLib.vcxproj", "{FF6A79CD-74D7-4AEA-B4CA-BEB4F3B39B1E}" | ||
EndProject | ||
Global | ||
GlobalSection(SolutionConfigurationPlatforms) = preSolution | ||
Debug|Win32 = Debug|Win32 | ||
Release|Win32 = Release|Win32 | ||
EndGlobalSection | ||
GlobalSection(ProjectConfigurationPlatforms) = postSolution | ||
{FF6A79CD-74D7-4AEA-B4CA-BEB4F3B39B1E}.Debug|Win32.ActiveCfg = Debug|Win32 | ||
{FF6A79CD-74D7-4AEA-B4CA-BEB4F3B39B1E}.Debug|Win32.Build.0 = Debug|Win32 | ||
{FF6A79CD-74D7-4AEA-B4CA-BEB4F3B39B1E}.Release|Win32.ActiveCfg = Release|Win32 | ||
{FF6A79CD-74D7-4AEA-B4CA-BEB4F3B39B1E}.Release|Win32.Build.0 = Release|Win32 | ||
EndGlobalSection | ||
GlobalSection(SolutionProperties) = preSolution | ||
HideSolutionNode = FALSE | ||
EndGlobalSection | ||
EndGlobal |
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======================================================================== | ||
DYNAMIC LINK LIBRARY : WinToastLib Project Overview | ||
======================================================================== | ||
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AppWizard has created this WinToastLib DLL for you. | ||
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This file contains a summary of what you will find in each of the files that | ||
make up your WinToastLib application. | ||
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WinToastLib.vcxproj | ||
This is the main project file for VC++ projects generated using an Application Wizard. | ||
It contains information about the version of Visual C++ that generated the file, and | ||
information about the platforms, configurations, and project features selected with the | ||
Application Wizard. | ||
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WinToastLib.vcxproj.filters | ||
This is the filters file for VC++ projects generated using an Application Wizard. | ||
It contains information about the association between the files in your project | ||
and the filters. This association is used in the IDE to show grouping of files with | ||
similar extensions under a specific node (for e.g. ".cpp" files are associated with the | ||
"Source Files" filter). | ||
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WinToastLib.cpp | ||
This is the main DLL source file. | ||
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///////////////////////////////////////////////////////////////////////////// | ||
Other standard files: | ||
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StdAfx.h, StdAfx.cpp | ||
These files are used to build a precompiled header (PCH) file | ||
named WinToastLib.pch and a precompiled types file named StdAfx.obj. | ||
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///////////////////////////////////////////////////////////////////////////// | ||
Other notes: | ||
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AppWizard uses "TODO:" comments to indicate parts of the source code you | ||
should add to or customize. | ||
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///////////////////////////////////////////////////////////////////////////// |
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// WinToastLib.cpp : Defines the exported functions for the DLL application. | ||
// | ||
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#include "stdafx.h" | ||
#include "WinToastLib.h" | ||
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// This is an example of an exported variable | ||
WINTOASTLIB_API int nWinToastLib=0; | ||
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// This is an example of an exported function. | ||
WINTOASTLIB_API int fnWinToastLib(void) | ||
{ | ||
return 42; | ||
} | ||
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// This is the constructor of a class that has been exported. | ||
// see WinToastLib.h for the class definition | ||
WinToast::WinToast() | ||
{ | ||
return; | ||
} |
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// The following ifdef block is the standard way of creating macros which make exporting | ||
// from a DLL simpler. All files within this DLL are compiled with the WINTOASTLIB_EXPORTS | ||
// symbol defined on the command line. This symbol should not be defined on any project | ||
// that uses this DLL. This way any other project whose source files include this file see | ||
// WINTOASTLIB_API functions as being imported from a DLL, whereas this DLL sees symbols | ||
// defined with this macro as being exported. | ||
#ifdef WINTOASTLIB_EXPORTS | ||
#define WINTOASTLIB_API __declspec(dllexport) | ||
#else | ||
#define WINTOASTLIB_API __declspec(dllimport) | ||
#endif | ||
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// This class is exported from the WinToastLib.dll | ||
class WINTOASTLIB_API WinToast { | ||
public: | ||
WinToast(void); | ||
// TODO: add your methods here. | ||
}; | ||
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extern WINTOASTLIB_API int nWinToastLib; | ||
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WINTOASTLIB_API int fnWinToastLib(void); |
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<?xml version="1.0" encoding="utf-8"?> | ||
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
<ItemGroup Label="ProjectConfigurations"> | ||
<ProjectConfiguration Include="Debug|Win32"> | ||
<Configuration>Debug</Configuration> | ||
<Platform>Win32</Platform> | ||
</ProjectConfiguration> | ||
<ProjectConfiguration Include="Release|Win32"> | ||
<Configuration>Release</Configuration> | ||
<Platform>Win32</Platform> | ||
</ProjectConfiguration> | ||
</ItemGroup> | ||
<PropertyGroup Label="Globals"> | ||
<ProjectGuid>{FF6A79CD-74D7-4AEA-B4CA-BEB4F3B39B1E}</ProjectGuid> | ||
<Keyword>Win32Proj</Keyword> | ||
<RootNamespace>WinToastLib</RootNamespace> | ||
</PropertyGroup> | ||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> | ||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> | ||
<ConfigurationType>DynamicLibrary</ConfigurationType> | ||
<UseDebugLibraries>true</UseDebugLibraries> | ||
<PlatformToolset>v120</PlatformToolset> | ||
<CharacterSet>Unicode</CharacterSet> | ||
</PropertyGroup> | ||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> | ||
<ConfigurationType>DynamicLibrary</ConfigurationType> | ||
<UseDebugLibraries>false</UseDebugLibraries> | ||
<PlatformToolset>v120</PlatformToolset> | ||
<WholeProgramOptimization>true</WholeProgramOptimization> | ||
<CharacterSet>Unicode</CharacterSet> | ||
</PropertyGroup> | ||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> | ||
<ImportGroup Label="ExtensionSettings"> | ||
</ImportGroup> | ||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> | ||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | ||
</ImportGroup> | ||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> | ||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | ||
</ImportGroup> | ||
<PropertyGroup Label="UserMacros" /> | ||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> | ||
<LinkIncremental>true</LinkIncremental> | ||
<OutDir>..\..\lib\Debug</OutDir> | ||
</PropertyGroup> | ||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> | ||
<LinkIncremental>false</LinkIncremental> | ||
<OutDir>..\..\lib\Release</OutDir> | ||
</PropertyGroup> | ||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> | ||
<ClCompile> | ||
<PrecompiledHeader>Use</PrecompiledHeader> | ||
<WarningLevel>Level3</WarningLevel> | ||
<Optimization>Disabled</Optimization> | ||
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;WINTOASTLIB_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions> | ||
<SDLCheck>true</SDLCheck> | ||
</ClCompile> | ||
<Link> | ||
<SubSystem>Windows</SubSystem> | ||
<GenerateDebugInformation>true</GenerateDebugInformation> | ||
</Link> | ||
</ItemDefinitionGroup> | ||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> | ||
<ClCompile> | ||
<WarningLevel>Level3</WarningLevel> | ||
<PrecompiledHeader>Use</PrecompiledHeader> | ||
<Optimization>MaxSpeed</Optimization> | ||
<FunctionLevelLinking>true</FunctionLevelLinking> | ||
<IntrinsicFunctions>true</IntrinsicFunctions> | ||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;WINTOASTLIB_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions> | ||
<SDLCheck>true</SDLCheck> | ||
</ClCompile> | ||
<Link> | ||
<SubSystem>Windows</SubSystem> | ||
<GenerateDebugInformation>true</GenerateDebugInformation> | ||
<EnableCOMDATFolding>true</EnableCOMDATFolding> | ||
<OptimizeReferences>true</OptimizeReferences> | ||
</Link> | ||
</ItemDefinitionGroup> | ||
<ItemGroup> | ||
<Text Include="ReadMe.txt" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<ClInclude Include="stdafx.h" /> | ||
<ClInclude Include="targetver.h" /> | ||
<ClInclude Include="WinToastLib.h" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<ClCompile Include="dllmain.cpp"> | ||
<CompileAsManaged Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</CompileAsManaged> | ||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> | ||
</PrecompiledHeader> | ||
<CompileAsManaged Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</CompileAsManaged> | ||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> | ||
</PrecompiledHeader> | ||
</ClCompile> | ||
<ClCompile Include="stdafx.cpp"> | ||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader> | ||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader> | ||
</ClCompile> | ||
<ClCompile Include="WinToastLib.cpp" /> | ||
</ItemGroup> | ||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> | ||
<ImportGroup Label="ExtensionTargets"> | ||
</ImportGroup> | ||
</Project> |
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<?xml version="1.0" encoding="utf-8"?> | ||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
<ItemGroup> | ||
<Filter Include="Source Files"> | ||
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier> | ||
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions> | ||
</Filter> | ||
<Filter Include="Header Files"> | ||
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier> | ||
<Extensions>h;hh;hpp;hxx;hm;inl;inc;xsd</Extensions> | ||
</Filter> | ||
<Filter Include="Resource Files"> | ||
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier> | ||
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions> | ||
</Filter> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<Text Include="ReadMe.txt" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<ClInclude Include="stdafx.h"> | ||
<Filter>Header Files</Filter> | ||
</ClInclude> | ||
<ClInclude Include="targetver.h"> | ||
<Filter>Header Files</Filter> | ||
</ClInclude> | ||
<ClInclude Include="WinToastLib.h"> | ||
<Filter>Header Files</Filter> | ||
</ClInclude> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<ClCompile Include="stdafx.cpp"> | ||
<Filter>Source Files</Filter> | ||
</ClCompile> | ||
<ClCompile Include="WinToastLib.cpp"> | ||
<Filter>Source Files</Filter> | ||
</ClCompile> | ||
<ClCompile Include="dllmain.cpp"> | ||
<Filter>Source Files</Filter> | ||
</ClCompile> | ||
</ItemGroup> | ||
</Project> |
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// dllmain.cpp : Defines the entry point for the DLL application. | ||
#include "stdafx.h" | ||
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BOOL APIENTRY DllMain( HMODULE hModule, | ||
DWORD ul_reason_for_call, | ||
LPVOID lpReserved | ||
) | ||
{ | ||
switch (ul_reason_for_call) | ||
{ | ||
case DLL_PROCESS_ATTACH: | ||
case DLL_THREAD_ATTACH: | ||
case DLL_THREAD_DETACH: | ||
case DLL_PROCESS_DETACH: | ||
break; | ||
} | ||
return TRUE; | ||
} | ||
|
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// stdafx.cpp : source file that includes just the standard includes | ||
// WinToastLib.pch will be the pre-compiled header | ||
// stdafx.obj will contain the pre-compiled type information | ||
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#include "stdafx.h" | ||
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// TODO: reference any additional headers you need in STDAFX.H | ||
// and not in this file |
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// stdafx.h : include file for standard system include files, | ||
// or project specific include files that are used frequently, but | ||
// are changed infrequently | ||
// | ||
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#pragma once | ||
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#include "targetver.h" | ||
|
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#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers | ||
// Windows Header Files: | ||
#include <windows.h> | ||
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|
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// TODO: reference additional headers your program requires here |
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#pragma once | ||
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// Including SDKDDKVer.h defines the highest available Windows platform. | ||
|
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// If you wish to build your application for a previous Windows platform, include WinSDKVer.h and | ||
// set the _WIN32_WINNT macro to the platform you wish to support before including SDKDDKVer.h. | ||
|
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#include <SDKDDKVer.h> |