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70 changes: 35 additions & 35 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -23,12 +23,12 @@
>
> See v0.10 [release notes](https://github.com/mlua-rs/mlua/blob/main/docs/release_notes/v0.10.md).

`mlua` is bindings to [Lua](https://www.lua.org) programming language for Rust with a goal to provide
_safe_ (as far as it's possible), high level, easy to use, practical and flexible API.
`mlua` is a set of bindings to the [Lua](https://www.lua.org) programming language for Rust with a goal to provide a
_safe_ (as much as possible), high level, easy to use, practical and flexible API.

Started as `rlua` fork, `mlua` supports Lua 5.4, 5.3, 5.2, 5.1 (including LuaJIT) and [Luau] and allows to write native Lua modules in Rust as well as use Lua in a standalone mode.
Started as an `rlua` fork, `mlua` supports Lua 5.4, 5.3, 5.2, 5.1 (including LuaJIT) and [Luau] and allows writing native Lua modules in Rust as well as using Lua in a standalone mode.

`mlua` tested on Windows/macOS/Linux including module mode in [GitHub Actions] on `x86_64` platform and cross-compilation to `aarch64` (other targets are also supported).
`mlua` is tested on Windows/macOS/Linux including module mode in [GitHub Actions] on `x86_64` platforms and cross-compilation to `aarch64` (other targets are also supported).

WebAssembly (WASM) is supported through `wasm32-unknown-emscripten` target for all Lua/Luau versions excluding JIT.

Expand All @@ -39,7 +39,7 @@ WebAssembly (WASM) is supported through `wasm32-unknown-emscripten` target for a

### Feature flags

`mlua` uses feature flags to reduce the amount of dependencies, compiled code and allow to choose only required set of features.
`mlua` uses feature flags to reduce the amount of dependencies and compiled code, and allow to choose only required set of features.
Below is a list of the available feature flags. By default `mlua` does not enable any features.

* `lua54`: enable Lua [5.4] support
Expand All @@ -51,12 +51,12 @@ Below is a list of the available feature flags. By default `mlua` does not enabl
* `luau`: enable [Luau] support (auto vendored mode)
* `luau-jit`: enable [Luau] support with JIT backend.
* `luau-vector4`: enable [Luau] support with 4-dimensional vector.
* `vendored`: build static Lua(JIT) library from sources during `mlua` compilation using [lua-src] or [luajit-src] crates
* `vendored`: build static Lua(JIT) libraries from sources during `mlua` compilation using [lua-src] or [luajit-src]
* `module`: enable module mode (building loadable `cdylib` library for Lua)
* `async`: enable async/await support (any executor can be used, eg. [tokio] or [async-std])
* `send`: make `mlua::Lua: Send + Sync` (adds [`Send`] requirement to `mlua::Function` and `mlua::UserData`)
* `error-send`: make `mlua:Error: Send + Sync`
* `serialize`: add serialization and deserialization support to `mlua` types using [serde] framework
* `serialize`: add serialization and deserialization support to `mlua` types using [serde]
* `macros`: enable procedural macros (such as `chunk!`)
* `anyhow`: enable `anyhow::Error` conversion into Lua
* `userdata-wrappers`: opt into `impl UserData` for `Rc<T>`/`Arc<T>`/`Rc<RefCell<T>>`/`Arc<Mutex<T>>` where `T: UserData`
Expand All @@ -78,7 +78,7 @@ Below is a list of the available feature flags. By default `mlua` does not enabl

`mlua` supports async/await for all Lua versions including Luau.

This works using Lua [coroutines](https://www.lua.org/manual/5.3/manual.html#2.6) and require running [Thread](https://docs.rs/mlua/latest/mlua/struct.Thread.html) along with enabling `feature = "async"` in `Cargo.toml`.
This works using Lua [coroutines](https://www.lua.org/manual/5.3/manual.html#2.6) and requires running [Thread](https://docs.rs/mlua/latest/mlua/struct.Thread.html) along with enabling `feature = "async"` in `Cargo.toml`.

**Examples**:
- [HTTP Client](examples/async_http_client.rs)
Expand All @@ -102,7 +102,7 @@ curl -v http://localhost:3000

### Serialization (serde) support

With `serialize` feature flag enabled, `mlua` allows you to serialize/deserialize any type that implements [`serde::Serialize`] and [`serde::Deserialize`] into/from [`mlua::Value`]. In addition `mlua` provides [`serde::Serialize`] trait implementation for it (including `UserData` support).
With the `serialize` feature flag enabled, `mlua` allows you to serialize/deserialize any type that implements [`serde::Serialize`] and [`serde::Deserialize`] into/from [`mlua::Value`]. In addition, `mlua` provides the [`serde::Serialize`] trait implementation for it (including `UserData` support).

[Example](examples/serialize.rs)

Expand All @@ -114,24 +114,24 @@ With `serialize` feature flag enabled, `mlua` allows you to serialize/deserializ

You have to enable one of the features: `lua54`, `lua53`, `lua52`, `lua51`, `luajit(52)` or `luau`, according to the chosen Lua version.

By default `mlua` uses `pkg-config` tool to find lua includes and libraries for the chosen Lua version.
In most cases it works as desired, although sometimes could be more preferable to use a custom lua library.
To achieve this, mlua supports `LUA_LIB`, `LUA_LIB_NAME` and `LUA_LINK` environment variables.
By default `mlua` uses `pkg-config` to find Lua includes and libraries for the chosen Lua version.
In most cases it works as desired, although sometimes it may be preferable to use a custom Lua library.
To achieve this, mlua supports the `LUA_LIB`, `LUA_LIB_NAME` and `LUA_LINK` environment variables.
`LUA_LINK` is optional and may be `dylib` (a dynamic library) or `static` (a static library, `.a` archive).

An example how to use them:
An example of how to use them:
``` sh
my_project $ LUA_LIB=$HOME/tmp/lua-5.2.4/src LUA_LIB_NAME=lua LUA_LINK=static cargo build
```

`mlua` also supports vendored lua/luajit using the auxiliary crates [lua-src](https://crates.io/crates/lua-src) and
`mlua` also supports vendored Lua/LuaJIT using the auxiliary crates [lua-src](https://crates.io/crates/lua-src) and
[luajit-src](https://crates.io/crates/luajit-src).
Just enable the `vendored` feature and cargo will automatically build and link specified lua/luajit version. This is the easiest way to get started with `mlua`.
Just enable the `vendored` feature and cargo will automatically build and link the specified Lua/LuaJIT version. This is the easiest way to get started with `mlua`.

### Standalone mode
In a standalone mode `mlua` allows to add to your application scripting support with a gently configured Lua runtime to ensure safety and soundness.
In standalone mode, `mlua` allows adding scripting support to your application with a gently configured Lua runtime to ensure safety and soundness.

Add to `Cargo.toml` :
Add to `Cargo.toml`:

``` toml
[dependencies]
Expand Down Expand Up @@ -159,11 +159,11 @@ fn main() -> LuaResult<()> {
```

### Module mode
In a module mode `mlua` allows to create a compiled Lua module that can be loaded from Lua code using [`require`](https://www.lua.org/manual/5.4/manual.html#pdf-require). In this case `mlua` uses an external Lua runtime which could lead to potential unsafety due to unpredictability of the Lua environment and usage of libraries such as [`debug`](https://www.lua.org/manual/5.4/manual.html#6.10).
In module mode, `mlua` allows creating a compiled Lua module that can be loaded from Lua code using [`require`](https://www.lua.org/manual/5.4/manual.html#pdf-require). In this case `mlua` uses an external Lua runtime which could lead to potential unsafety due to the unpredictability of the Lua environment and usage of libraries such as [`debug`](https://www.lua.org/manual/5.4/manual.html#6.10).

[Example](examples/module)

Add to `Cargo.toml` :
Add to `Cargo.toml`:

``` toml
[lib]
Expand All @@ -173,7 +173,7 @@ crate-type = ["cdylib"]
mlua = { version = "0.10", features = ["lua54", "module"] }
```

`lib.rs` :
`lib.rs`:

``` rust
use mlua::prelude::*;
Expand Down Expand Up @@ -216,14 +216,14 @@ rustflags = [
```
On Linux you can build modules normally with `cargo build --release`.

On Windows the target module will be linked with `lua5x.dll` library (depending on your feature flags).
On Windows the target module will be linked with the `lua5x.dll` library (depending on your feature flags).
Your main application should provide this library.

Module builds don't require Lua lib or headers to be installed on the system.
Module builds don't require Lua binaries or headers to be installed on the system.

### Publishing to luarocks.org

There is a LuaRocks build backend for mlua modules [`luarocks-build-rust-mlua`].
There is a LuaRocks build backend for mlua modules: [`luarocks-build-rust-mlua`].

Modules written in Rust and published to luarocks:
- [`decasify`](https://github.com/alerque/decasify)
Expand All @@ -236,19 +236,19 @@ Modules written in Rust and published to luarocks:

## Safety

One of the `mlua` goals is to provide *safe* API between Rust and Lua.
Every place where the Lua C API may trigger an error longjmp in any way is protected by `lua_pcall`,
and the user of the library is protected from directly interacting with unsafe things like the Lua stack,
and there is overhead associated with this safety.
One of `mlua`'s goals is to provide a *safe* API between Rust and Lua.
Every place where the Lua C API may trigger an error longjmp is protected by `lua_pcall`,
and the user of the library is protected from directly interacting with unsafe things like the Lua stack.
There is overhead associated with this safety.

Unfortunately, `mlua` does not provide absolute safety even without using `unsafe` .
This library contains a huge amount of unsafe code. There are almost certainly bugs still lurking in this library!
It is surprisingly, fiendishly difficult to use the Lua C API without the potential for unsafety.

## Panic handling

`mlua` wraps panics that are generated inside Rust callbacks in a regular Lua error. Panics could be
resumed then by returning or propagating the Lua error to Rust code.
`mlua` wraps panics that are generated inside Rust callbacks in a regular Lua error. Panics can then be
resumed by returning or propagating the Lua error to Rust code.

For example:
``` rust
Expand All @@ -267,12 +267,12 @@ let _ = lua.load(r#"
unreachable!()
```

Optionally `mlua` can disable Rust panics catching in Lua via `pcall`/`xpcall` and automatically resume
Optionally, `mlua` can disable Rust panic catching in Lua via `pcall`/`xpcall` and automatically resume
them across the Lua API boundary. This is controlled via `LuaOptions` and done by wrapping the Lua `pcall`/`xpcall`
functions on a way to prevent catching errors that are wrapped Rust panics.
functions to prevent catching errors that are wrapped Rust panics.

`mlua` should also be panic safe in another way as well, which is that any `Lua` instances or handles
remains usable after a user generated panic, and such panics should not break internal invariants or
remain usable after a user generated panic, and such panics should not break internal invariants or
leak Lua stack space. This is mostly important to safely use `mlua` types in Drop impls, as you should not be
using panics for general error handling.

Expand All @@ -289,12 +289,12 @@ If you encounter them, a bug report would be very welcome:

## Sandboxing

Please check the [Luau Sandboxing] page if you are interested in running untrusted Lua scripts in controlled environment.
Please check the [Luau Sandboxing] page if you are interested in running untrusted Lua scripts in a controlled environment.

`mlua` provides `Lua::sandbox` method for enabling sandbox mode (Luau only).
`mlua` provides the `Lua::sandbox` method for enabling sandbox mode (Luau only).

[Luau Sandboxing]: https://luau.org/sandbox

## License

This project is licensed under the [MIT license](LICENSE)
This project is licensed under the [MIT license](LICENSE).