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Feedback #1

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@github-classroom github-classroom bot commented Nov 11, 2022

👋! GitHub Classroom created this pull request as a place for your teacher to leave feedback on your work. It will update automatically. Don’t close or merge this pull request, unless you’re instructed to do so by your teacher.
In this pull request, your teacher can leave comments and feedback on your code. Click the Subscribe button to be notified if that happens.
Click the Files changed or Commits tab to see all of the changes pushed to main since the assignment started. Your teacher can see this too.

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Subscribed: @karqz

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@agluszak agluszak left a comment

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LGTM

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Wszystko w porządku, 5/5

src/bubble.rs Outdated
Comment on lines 25 to 27
for i in 0..bubble_state.count {
let (bubble_position_x, bubble_position_y) = *bubble_state.positions.get(i).unwrap();
let bubble_size = *bubble_state.sizes.get(i).unwrap();

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żeby uniknąć tych unwrapów można lepiej zrobić for (position, size) in bubble_state.positions.iter().zip(bubble_state.size.iter())

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albo w ogóle trzymać obie te rzeczy w jednym wektorze po prostu

src/wall.rs Outdated

pub struct WallPlugin;

impl Plugin for WallPlugin {

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robienie osobnego plugina tutaj wydaje się zdecydowanie overkillem :)

src/player.rs Outdated
query: Query<&Transform, With<Player>>,
) {
if let Ok(player_transform) = query.get_single() {
if keyboard_input.just_pressed(KeyCode::Space) && !player_state.hook_shoted {

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dopiero po przeczytaniu tego fragmentu dowiedziałem się, że gracz może strzelać spacją

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Bardzo ładnie, 5/5

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2 participants